The game area is represented by a brushed metal surface. After the flux energy reaches 500 and below, the game area will get smaller. Once it gets to 100, the game area will get smaller each half a second.
Starting at an flux energy of 700 the world will start rotating. This rotation will go faster the lower the energy gets. In order to maintain your direction, use the
RequirementsMac OS X 10.3 or later
*Previously available here