GL-117
GL-117
1.3.2

3.4

GL-117 free download for Mac

GL-117

1.3.2
22 March 2005

Flight simulator.

Overview

GL-117 is an action flight simulator for Mac OS X and Linux/Unix. Enter the Eagle Squadron and succeed in several challenging missions leading though different landscapes. Five predefined levels of video quality and an amount of viewing ranges let you perfectly adjust the game to the performance of your system. Joystick, mouse, sound effects, music...

What's new in GL-117

Version 1.3.1: Recompiled with SDL_mixer for improved sound and music. Made a pretty new package that includes the manual, installation instructions, and the required frameworks.

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12 GL-117 Reviews

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Rate this app:

Anonymous
12 March 2005

Most helpful

Dosen't Launch OS X 10.3.8
Like
Version 1.3.2
Vortexfive
12 October 2007
Great game, best free flight-simulator! Congratulations
Like
Version 1.3.2
Anonymous
11 November 2005
uhm,, two words..... it's free.....
Like
Version 1.3.2
Anonymous
05 August 2005
does anyone know where to purchace an actual flight simulator game like the ones for windows???
Like
Version 1.3.2
Anonymous
06 May 2005
An amusing dock bouncer. It does nothing but maybe thats because I unfortunately upgraded to Tiger.
Like
Version 1.3.2
1 answer(s)
Anonymous
Anonymous
10 May 2005
Haven't tried it under Tiger yet, but did you install the required Frameworks? Really should work.
Like
Version 1.3.2
Anonymous
26 March 2005
As far as I can see. No wait a minute thats right there are no screen shots available here or from sourceforge and the name of the company or developer is photosurrealism. Thats an oxymoron! Photo what? Hey! Dev you left out the screenshots or at least 1 screen shot. Marketing 101 advertise your product through a visual. And no, I did not try your product. I do not try things that I can not see visually first.
Like
Version 1.3.2
2 answer(s)
Anonymous
Anonymous
26 March 2005
The "Home Page" link from SourceForge is broken. If it pointed to the right page, you could see a bunch of screen shots. I don't maintain that, but I'll see about getting it fixed. I'll put one up here when I can get one from a decent graphics card. My main machine here only has a GeForce 2 and it doesn't look nearly as cool as it does on a newer machine. The game is small and free though, I suggest you give it a try anyway. :-)
Like
Version 1.3.2
Anonymous
Anonymous
26 March 2005
fair enoough, I will.
Like
Version 1.3.2
Anonymous
23 March 2005
Cool, as far as free flight sims go! but please fix the keyboard support!
Like
Version 1.3.2
daisyraven
16 March 2005
G4 Sawtooth 1.4 GHz gigadesigns,1.25 GB ram, ATI 8500. Good 3D flight Sim for Mac, considering its new. If you are looking for a fully realized flight sim this is not it. However using it in 10.3.8, it works fairly well. Logitech joystick was recognized, and operated normally. SDL package needed to operate, could be incorporated into App? Will sometimes not respond to quit command from keyboard, or the escape key. I've been sim flying since a-10 Attack, this is not up to even that level- but it could end up being even better, condidering it's 3D. I will be keeping up with this one.
Like
Version 1.3.2
1 answer(s)
Anonymous
Anonymous
17 March 2005
This was mostly a test to see how easy it would be to port something like this. There are a lot of games out there that we don't have on the Mac just because people haven't ported them, or because they split the Mac version off from the main one and it got neglected. My goal was to modify the program as minimally as possible so any changes made to the other versions would get updated on the Mac version too. I probably should have "Mac"ed up the application distribution more. The 1.3 version isn't being actively developed, and the actively developed version (2.x) doesn't seem to be working right yet. (At least not for me on Linux or OS X.) But when it does, we'll get the Mac version out for you. I wasn't really planning to update the release until then, but enough people have been confused that I'll probably put a dmg or something together with the manual and some more info and tips if it's going to stay at 1.3.2 much longer. I didn't really want to include the SDL Framework because you should upgrade it separately from this program if it gets updated. There are other programs that use it, so some folks may have it already installed too. I'll see what the SDL folks think we should do.
Like
Version 1.3.2
Anonymous
14 March 2005
Runs fine, but both the menu system and the in-game interface need work. Where's an altitude indicator? When I turn on the inverted mouse option, the direction indicator points as it does when inversion is off. Sound didn't work at all. Why does it require this separate download for SDL? Why not just package SDL within the app, or use a cross compiling lib that links to the OS's API instead.
Like
Version 1.3.2
1 answer(s)
Anonymous
Anonymous
14 March 2005
The in-game interface and game play are the same as the other platform versions- which isn't really up to snuff for a Mac program, but the point was to do a straight port to keep the Mac version from being left behind the others (as other games have been :-( ). We don't include the SDL Framework because you should get the newest version from the SDL site. There should be a README in the release to explain that dependency and give you a link to it. I'll do that next time. This version was mostly to see if Mac folks care about this sort of thing. Looks like we do! We use SDL instead of native calls to use the same exact source as the other versions of the game. If you go get the 1.3.2 source, it'll compile up on a straight UNIX machine or Xcode on Mac OS X without any changes at all. This will keep the game under active development whether the other developers have Macs or not (and they don't, mostly). The Mac version runs from an icon and is self-contained, which the other versions aren't, so it's somewhat Mac-ified as is. The 1.3 version is actually not being actively developed anymore. I'm trying to get the same Mac setup into the new version (2.x), which should make some of the game issues work better. The best way to keep games like this on the Mac is to make it easier for the (non-Mac) developers to maintain it along with the other versions. So, it's a compromise, but I think it's worth it to have more (and more free) games on the Mac, don't you?
Like
Version 1.3.2
Anonymous
14 March 2005
Very good-looking flight sim. I'm surprised that it's freeware. It offers plenty of training and campaign missions with relative ease of use with mouse control.
Like
Version 1.3.2
Anonymous
13 March 2005
Looks good, shame the keyboard option doesn't work properly. It won't respond to the arrow keys, nor will it let me re-assign them to other keys What would be nice is a combined key & mouse option.
Like
Version 1.3.2
2 answer(s)
Anonymous
Anonymous
13 March 2005
From the options/game/controls/keyboard menu, you should be able to change the keys. Click on the one you want and then press the key. This info is stored in the "conf.interface" file in the ".gl-117" folder in your home directory. You can quit the game, and edit that file if you want. It'll be that way next time you run it.
Like
Version 1.3.2
Anonymous
Anonymous
14 March 2005
The keys for the keyboard control, and the mouse buttons are greyed out and can't be changed. To be honest I can't be bothered to edit a text file either just to change a few keys
Like
Version 1.3.2