Cocoa Solo Halma
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(1) 3.75

Game also known as Peg Solitaire or Hi-Q.   Free
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Solo Halma (also known as Peg Solitaire or Hi-Q) has very simple rules. Pegs (black stones in this implementation) are allowed to jump over adjacent (vertically or horizontally) pegs. The peg that has been jumped over is removed. So jumps are like captures in Checkers. To move a peg, you select it first by clicking on it, hold down the mouse and drag to the square (hole) to which you want the peg moved. At the beginning, you are presented with the standard configuration where just one peg - the central one - is missing. Therefore, the goal for this configuration is to end up with a single peg in
What's New
Version 1.2: New artwork.
Requirements
PPC, Mac OS X 10.2 or later





MacUpdate - Cocoa Solo Halma



Cocoa Solo Halma User Discussion (Write a Review)
ver. 1.x:
(1)
Your rating: Now say why...
Overall:
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burypromote

+20
Momijigari commented on 06 Jul 2013
New link for the source:
http://www.svenstoll.de/projekte/cocoasolohalma/CocoaSoloHalma-Source.zip
[Version 1.2]


burypromote


Anonymous reviewed on 14 Oct 2004
I'd like to waste my time also, but it does not start?!
-Powerbook G4 panther 10.3.5
[Version 1.0]

2 Replies

burypromote
Anonymous commented on 14 Oct 2004
I tested the game on the following systems:
G3 266/10.2.8; G3 350/10.2.0; G5 DP 1800/10.3.5
If you have the chance, compile the sources and tell me what happens!
burypromote
Anonymous commented on 21 Jan 2005
I found a possible solution:
Reinstall StuffIt. (That is a StuffIt problem!)
burypromote


Anonymous reviewed on 13 Oct 2004
Ha! I love this stupid game. Neat to have it on my mac so I can waste my time in a new and better way. Why do work, when I can jump pegs?
[Version 1.0]


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Downloads:3,855
Version Downloads:2,176
Type:Games : Card and Board
License:Free
Date:15 Jan 2006
Platform:PPC 32 / OS X
Price:Free0.00
Overall (Version 1.x):
Features:
Ease of Use:
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Solo Halma (also known as Peg Solitaire or Hi-Q) has very simple rules. Pegs (black stones in this implementation) are allowed to jump over adjacent (vertically or horizontally) pegs. The peg that has been jumped over is removed. So jumps are like captures in Checkers. To move a peg, you select it first by clicking on it, hold down the mouse and drag to the square (hole) to which you want the peg moved. At the beginning, you are presented with the standard configuration where just one peg - the central one - is missing. Therefore, the goal for this configuration is to end up with a single peg in the middle of the board. Some other starting configurations are also available.


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