Pharaoh`s Gold
Pharaoh`s Gold
1.0.5

3.3

Pharaoh`s Gold free download for Mac

Pharaoh`s Gold

1.0.5
14 April 2004

Retrieve stolen gold from a tomb.

Overview

Pharaoh`s Gold is a game where the seal of great pharaoh's tomb has been broken. We need you to save the world from the grim fate of the pharaoh's curse. Your mission is to retrieve all the stolen gold and return it to appease the Pharaoh's spirit. Uncover the mystery that lies dormant in underground catacombs of Egypt and in a strange alien world light-years away from Earth. Features include:
  • 7 free stages in the first level.
  • Full version with 4 levels and 40 challenging stages.
  • Original sound effects and soundtracks in Audio CD quality.
  • 32-bit graphics and animations.
  • State-of-art OpenGL hardware accelerated game engine.

What's new in Pharaoh`s Gold

Version 1.0.5: Release notes were unavailable when this listing was updated.

3 Pharaoh`s Gold Reviews

Rate this app:

Anonymous
10 March 2004

Most helpful

Small kids might find it fun for a bit, but this adult found it boring. I also found it messed up window positions in other apps, so it shortly found itself in the Trash.
Like
Version 1.0
F-C-Covett
22 March 2004
Make sure to read the full review on MacGamer.com, and listen to the live review on The Gamesome Mac (MacRadio.com/monday) from March 22, '04 and on.
Like
Version 1.0.2
Anonymous
11 March 2004
Easy, but fun! Great for whole family. My kid and wife love it. Me too.
Like
Version 1.0
Anonymous
10 March 2004
Small kids might find it fun for a bit, but this adult found it boring. I also found it messed up window positions in other apps, so it shortly found itself in the Trash.
Like
Version 1.0
6 answer(s)
Anonymous
Anonymous
10 March 2004
Yeah, it's a simple game. Thank you for you constructive comments. Now, as for the windows getting messed up, this is a problem with the version of OS X that you are using. The code I used to set up the screen is taken from the Apple Developer's web-site and it's current. That's a problem that many developers have been struggling with. My sincere apologies.
Like
Version 1.0
Anonymous
Anonymous
11 March 2004
That is simply not true. There are a number of games I can run that change the screen resolution without affecting other applications. I'm not sure what code you're talking about, but clearly there are solutions that don't screw up everything.
Like
Version 1.0
Anonymous
Anonymous
11 March 2004
Please, refer to the following page for a technical discussion: http://www.idevgames.com/forum/showthread.php?p=61645#post61645 I've put a lot of effort on this game. Just don't go calling me a liar. The windows and desktop issue simple doesn't happen on 3 other setup I've tested the game on: an iMac G3, a dual G4, and a brand new Powerbook. Again, I am sorry that it happens, but even Unreal Tournament 2004 suffers from the same problem.
Like
Version 1.0
Anonymous
Anonymous
12 March 2004
Look, you blamed it on the OS and that *does* make you a liar. The site you point to shows most people don't have problem with UT, just as *I* don't have problems with most games that switch resolution (unless they crash). I'd have a lot more respect for your effort if you could just admit there were problems instead of trying to pawn it off on the OS. Putting it in a window until you sort out the issue is a reasonable solution.
Like
Version 1.0.1
Anonymous
Anonymous
12 March 2004
First off, a reviewer for MacGamer told me Unreal Tournament 2004 and other recent AAA games caused the same problem in his computer, so I can only presume there's an erratic behavior caused by some inconsistency in the OS. If you took the time to read the thread on iDevGames, you can see that I am using exactly the code other more experienced developers suggest. OneSadCookie is a true expert in OS X programming and the only difference between what he tells me to do and what I already have done is to capture all displays connected to the computer instead of just the main screen. That's something of a bad policy, to lock up all displays connected to the computer if you just need to use one. On top of all that, I've got a brand new Powerbook with Panther that doesn't show the slightest problem with the resolution switch. Same thing for my older systems. I've already patched the game to run in windowed mode and the new version has been available for download for a while now. I have an excellent track record of providing one of the best customer and tech support in the community and I have quite a few e-mails here to substantiate my claim. If you still insist in making personal attacks, I will have no choice but to ignore your comments. After all my explanations, I can just assume you are offended by the notion that Mac OS X may contain bugs. Hey, this is not the first bug I catch in the OS, much less other developers. I can give you a free copy if you want. You can still have fun in windowed mode.
Like
Version 1.0.1
Anonymous
Anonymous
12 March 2004
I would like to refer you to: http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL/index.html?http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL/chap3/chapter_3_section_3.html where it reads: CGDisplayCapture( kCGDirectMainDisplay ) ; CGDisplaySwitchToMode( kCGDirectMainDisplay, CGDisplayBestModeForParameters( kCGDirectMainDisplay, 32, 1024, 768, 0 ) ) ; and: CGReleaseAllDisplays(); I am using CGDisplayRelease( kCGDirectMainDisplay ) instead and I am not aware of any tech notes from Apple concerning problems with that function. If you happen to know a better solution, please feel free to contact me and I'll patch the game up right away.
Like
Version 1.0.1
$12.50

3.3

App requirements: 
  • PPC 32
  • Mac OS X 10.2.8 or later
Category: 
Developer Website: 
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