Solar System Sim simulates N-body problems in three dimensions and visualizes the solution in a compelling display. The simulation uses an attractive force between bodies which varies by the distance between them raised to a power of your choosing. The simulation also allows for a craft with thrusters, which you can use interactively or can set up with programmed ?v's, allowing design of gravitational assists and transfer orbits. The display can draw those bodies as mapped spheres and display them in real-time. The idea is to give a sense of "being there" within the constraints of the computing hardware. In addition, it can show the objects in red-cyan 3D, plot trails, give status information about the objects, and draw a star-filled background based on real data.
What's new in Solar System Sim
First Universal version for Intel and PowerPC Macs: Added endian conversions for proper file reading and writing. Updated application and file icons to be fully OS X. Modified appearance and behavior of dialog boxes and status window to be more compliant with the Aqua UI guidelines, including using sheets. Add the appropriate antialiased text to all displays. Please report any bugs to firstname.lastname@example.org.
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