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WarpPipe allows you to trick your Nintendo Gamecube into thinking you are on a local area network (LAN) so you can play against other players over the internet. WarpPipe currently supports Kirby's Air Ride and Mario Kart: Double Dash!!.

What's New in WarpPipe

Version 0.3.5b:
  • New Interface: A nice, uniform, friendly graphical user interface for Windows, Linux, OS X, and BSD.
  • Auto Ping: Once you are connected to someone, the GUI will ping the other person so you can see approximately how the game will perform.
  • Auto Port Forwarding: Now there is functionality so that you don't have to open ports for the UDP game traffic. This is a step to 0.4.

Requirements for WarpPipe

  • A Nintendo GameCube console
  • A Nintendo GameCube Broadband Adapter
  • Kirby's Air Ride or Mario Kart: Double Dash!!
  • A FAST broadband connection. You will need at least 128kbps upstream bandwidth for most games, although Kirby Air Ride can require up to 256kbps upstream bandwidth per player in the game. If your connection is not fast enough you WILL experience lag and connection loss problems. No dial-up modem support is available or planned.
  • A supported network configuration.
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    WarpPipe User Discussion

    4.6 2
    Current Version (0.x)
    Downloads 3,908
    Version Downloads 2,200
    License Free
    Date 02 Jul 2004
    Platform OS X / PPC 32
    Price Free
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