Fubar - The Game
Fubar - The Game
0.8

4.0

Fubar - The Game free download for Mac

Fubar - The Game

0.8
17 April 2006

Turn-based adventure game of killing aliens.

Overview

Fubar - The Game is a top-down, turn-based adventure game. You guide a team of hardcore soldiers on missions to rid the universe of the big, nasty, evil aliens. Sometimes the missions involve killing everything hostile that moves. Sometimes they need you to rescue something valuable. Sometimes you need to blow something up.

If you have seen movies like Aliens or Starship Troopers, this should be very familiar to you. If you haven't, go watch them already.

The Game is written with Java 2, so it works with most major operating systems. It is also free software, with source code available.

What's new in Fubar - The Game

Version 0.8:
  • Several bug fixes improving stability and monster behaviours and the application wrapper is now Universal.

16 Fubar - The Game Reviews

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J0sh0
20 April 2006

Most helpful

We're killing aliens here, not people. I'm sure once I saw an alien trying to take over earth or whatever die right in front of me, I'd be more than happy. As for the game, it's pretty decent and better than I thought. Even for running on Java, it's very nice.
Like (1)
Version 150406
J0sh0
20 April 2006
We're killing aliens here, not people. I'm sure once I saw an alien trying to take over earth or whatever die right in front of me, I'd be more than happy. As for the game, it's pretty decent and better than I thought. Even for running on Java, it's very nice.
Like (1)
Version 150406
Killer
17 April 2006
let's kill some aliens! KILL ! KILL ! KILL !!! there ! a monster ! KILL !!!!!!! once you see real people actually get killed in front of you then maybe you'll understand how stupid games like this really are. KILLKILLKILL !!!!
Like
Version 150406
Anonymous
03 October 2005
Could you post a spreadsheet of character/ monster/ weapon stats? or even better: a promotion checklist. bty does experience and kills count for promotions? A way to allow promotions inside character creations at the expense of points would be cool too.
Like
Version 280905
1 answer(s)
Anonymous
Anonymous
03 October 2005
I have resisted writing such documents for a long time since I feel they would make it too easy to make the team overtly powerful. However, I can give a few pointers. There are several attributes that contribute to getting promotions. Leadership, basic military training and morale are among them, but even very high engineering and first aid can grant you a honorary rank of lieutenant. Promotions are never automatic, though. First, you need to succeed in a mission. Second, you need to have high enough attributes AND up to 15 or so free, unassigned attribute (experience) points available. Finally, the character needs some Luck.
Like
Version 280905
Anonymous
25 February 2005
Finally!!!!! A GREAT GAME. This game has a whole lot of levels AND you can add your own. Your players get more and more experianced and you can blow more things up. Great, fun, and CHANLENGING game AND its FREE.
Like
Version 150204
Anonymous
02 December 2004
Still play this one once a month or so. It would be cool if there was a new update. If you haven't tried it yet, give it a shot. I don't know if any more updates are planned but we're holding out hope!
Like
Version 150204
1 answer(s)
Anonymous
Anonymous
03 December 2004
When I have time, when I have time...
Like
Version 150204
Anonymous
13 August 2004
I still enjoy this game and am looking forward to more updates. I would really like to see some missions with ALOT more enemies as my experienced group is not finding much of a challenge. Virtu, can a SGT advance to LT? If so, how? Thanks for the great game!
Like
Version 150204
1 answer(s)
Anonymous
Anonymous
14 August 2004
Sergeants can indeed get promoted to lieutenants. You need at least level 7 in leadership, and ten or more FREE attribute points available, as well as some Luck. Unfortunately I haven't had much time to work on the game lately, and cannot guess when the next update will be. Of course, adding new missions with more enemies would be relatively easy.
Like
Version 150204
Anonymous
18 March 2004
Good game but boring to me
Like
Version 150204
n/a
02 February 2004
well it good game
Like
Version 17092003
Anonymous
29 December 2003
this is a very fun game...works well with X...a work in progress, but very soild...
Like
Version 17092003
Anonymous
14 October 2003
The author here. Steve Still: You should be able to get the flame thrower when your leader is a captain. However, it is such as expensive weapon you will have to decrease the number of assault rifles in the team. This issue didn't show up until I added the persistent mission teams because earlier, the soldiers automatically got assigned the best weapon available when you selected them. I will probably add some visual feedback on the available equipment points. The reason for the weapon limits is balance, obviously. You don't want five guys with heavy weapons running around killing helpless monsters. Another point is that the heavy weapons are HEAVY, and limit the number of action points your soldiers have. Thus you will need higher motivation, training, and leadership to compensate. These attributes, incidentally, also have a large role in getting promotions, although other attributes such as luck matter, too. Finally, the rules are still being tweaked, so if you really think the progress is too slow, I can increase the amount of experience the soldiers get on a mission. But that would probably need to be balanced by making the enemies somewhat more deadly, too... ;)
Like
Version 17092003
Free

4.0

App requirements: 
  • Intel 32
  • PPC 32
  • Mac OS X 10.3.9 or later
Category: 
Developer Website: 
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