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PixelShox Studio's revolutionary new approach in 2D/3D animation creation helps both novice and professional users in designing complex and interactive video effects through an intuitive Aqua interface. Such animations are rendered in real-time on the computer's screen thanks to OpenGL and can be used either for personal enjoyment, or professionally in any project where interactive visuals are required: VJing, multimedia installations, presentations, concerts...
Completely hardware accelerated and using fully the latest Mac OS X technologies (OpenGL, CoreAudio, CoreMIDI, Cocoa...), this node-based 2D/3D video animation tool unleashes your creative inspiration with more than a 100 plug-ins (from basic mathematic operators to live video import), virtually unlimited number of compositions and layers, well-designed user-interface and great performances even on low-end machines!
PixelShox Studio is built on top of the PixelShox 3D Engine, a highly-flexible and extensible plug-in based OpenGL engine, designed to take advantage of the latest and upcoming technologies.
Version 0.92 adds the following:
- No expiration date.
- PixelShox Engine updated to 1.1.1 (various bug fixes and inclusion of the ARBVertexProgram and JavaScript plug-ins).
- Full compatibility with setup files generated with 0.91, but setups saved with 0.92 cannot be opened in 0.91.
- PixelShox Engine is integrated into the application (no need to install the framework).
- External plug-ins not supported.
- Various bug fixes and improvements in the editor.
PixelShox Studio User Discussion