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User "pen_sq" Profile
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About Brian
Real Name:Brian Keefer 
Posts:12
Last Login:14 Dec 2007 00:22
Recent Downloads:
  1. ArCHMock
  2. Eagle
  3. Skim
  4. Skim
  5. VectorDesigner
  6. Delivery Status
  7. 1Password
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User Reviews
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Type: Comments
Date: 7 Jun 2008 00:48

Even the simplest app has to have one bug. This is no exception - the fingerprints are left about a knuckle lower then they should. Other than that, it's important for any system, even without any interest in iPhone programming.

Switching over to the gorilla hand when you run it on a 30" Apple Cinema Display is a nice touch.

Some features to look forward to in the boxed version -

No Hand mode - just leave the fingerprints around.

Drag-n-Drop Smudge streaks.

Adjustable greasiness and color stains, all the way up to "had a bag of Cheetos".

Fingernail growth.

Jabbing the finger if you ram into the menubar too fast.

A "trackpad" mode where the hand clicks with the thumb.

Hand holding a mouse mode. Not any ordinary mouse, but some of the most uncomfortable mice made, such as the Asus Mouse/Flash (google it), and the Apple Puck.

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Type: Troubleshooting
Date: 29 May 2008 15:33

Broken in 10.5.2. The background elements of the widget are missing, and most of the gui lists are unpopulated and unresponsive.

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Type: Review
Date: 18 Mar 2008 01:26

Derr, "Browser openBrowser". That's better.

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Type: Hint/Tip
Date: 18 Mar 2008 01:23

In case if anybody's wondering..

Sophie is built on the Squeak smalltalk programming language. You can press Cmd-period to break away from the regular UI. From there, right click on the interrupt window, and the red menu will get you fairly useful things. Any text area you can type into - type "Browse openBrowser", highlight it, and press cmd-d. It's a lovely language, and nice to see ambitious projects built on it.

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Type: Review
Date: 12 Mar 2008 02:17

Nice, relaxing little game. You shoot a colored ball from the launcher on top, and that ball breaks loose all the color matched objects standing, hanging, or railroading around. Those free objects can break loose yet more in the same color, but it all eventually bounces and slides down to your catch bucket at the bottom, which you mouse side to side to catch all the goodies. A shot that doesn't break loose any field pieces resets your bonus multiplier, this seems to be the only obstacle the game puts against you. Keeping the big points rolling will take bank shots, timed sniping, and a little planning to keep your options open.

The graphics are clean and simple, and the animation runs perfectly on my Intel MacBook (integrated graphics). Controls are simple, point and click with the guidance of a ballistic line. The game has relaxing music, standard fare for any puzzler.

There are no enemies, crucial obstacles, or game over screens in Spring Up. To some, this might sound pointless, but I was caught for the full length of the demo.

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Type: Hint/Tip
Date: 22 Feb 2008 11:49

I think it's just a matter of what you look at. SMART is pretty good at reporting how heavily it's eating into the spare block count, and once the first regular block is finally broken, the disk is done. Smart may not report the disk as totally No Good until the spindle is finally snapped, but I'm shopping for a new drive the moment the spare count drops. I wish/hope this program does the same.

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Type: Comments
Date: 18 Feb 2008 00:54

OK, the writeup misses the point. This is part of a background app to download binaries from usenet. There is a firefox plugin mentioned on the blog that integrates this with usenet search websites, so you can click any find straight into a download queue. Looks like a bit of a bother to set up, but should be very slick once you do.

Another app for dealing with usenet is pan, which is available via darwinports.

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Type: Troubleshooting
Date: 15 Feb 2008 15:43

Neither VisualHub or Transmission have any business touching the kernel. The only real sense behind that is if the network driver has a bug dealing with high CPU load. Try running Transmission alongside something like CpuTest. Besides an Apple bug, the "network driver" could also be modified by some third app. For example, VMWare and Parallels use their own net driver to talk between the host and guest. Anything "Little Snitch"-like is also a possible suspect (Though it's always been good to me.).

Good luck.

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Type: Troubleshooting
Date: 30 Jan 2008 11:29

Snapz Pro X conflicts with VLC. Every time VLC plays a movie with any output mode besides ascii-art, it crashes. No Quartz, no GL, only ugly Text works. On the plus side, Snapz has an excellent uninstaller, once the kernel module was removed, VLC was back in business.

Quicksilver will break Snapz' attempt to set up a key binding. This can easily be remedied by setting up a binding in QS, just set an open action on Snapz Pro X.app.

It's a good trade-off if you happen to be filming "you suck at Photoshop", Jing doesn't have the performance for quality captures.

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Type: Review
Date: 23 Jan 2008 18:09
Features:4 Stars
Playability:5 Stars
Graphics & Sound:4 Stars
Stability:4 Stars

Excellent simulator, mostly mirrors my own experience. Having initially served as a German Eichenreepairglitchenveldar, and later been captured and set to work on American armour, I can safely say that both play modes are indeed accurate. I still have nightmares from the pre-beta, before the parental settings locked out the mini-game about cleaning out the previous tank crew. The mule provided in-game to pull a new track onto the main sprocket is a little more ornery than I recall, but I guess you kids have to embellish a little for good gameplay. One other point - Multitouch support for multi-head welding (the only way to get a reliable puddle on German panzers) would be appreciated in a future release. This game brings up painful memories of the worst years of my life, but you kids need to learn what life was like under the Führer, and to appreciate how good you have it playing the American campaign.

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Type: Troubleshooting
Date: 10 Jan 2008 19:03

MacATM worked fine in Tiger, though the withdrawal fees were a little high. After upgrading to Leopard, though, it stopped recognizing my PIN. Now the system refuses to eject my card, and MacATM's technical support only has a phone menu that loops every time I press (4)-I do not have a butterknife. All the right hand side buttons are stuck on "Instant Reverse Mortgage", severely limiting my transfer options. MacATM also messed up my print drivers to where half the alphabet is now substituted with tiny pictures of former Soviet currency. My girlfriend was mugged while using the previous beta release, though to be fair to the development team she shouldn't have used MacATM so late at night.

Still, more useful than Bob. 3 out of 5.

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Type: Hint/Tip
Date: 17 Dec 2007 12:00

No, using a gigabit ethernet connection moves data up to 30MB/s (to a 50MB/s drive). When I use a 20MB/s USB drive, an NTFS write goes at best 4MB/s.

There's some technical issue where OS-X gives all-or-nothing caching for disk access, which the NTFS driver has to opt out of.

How about using Parallels/VMWare to attach a USB drive to a virtual windows, and then drag files between MacFinder and MS-Explorer? That should give reasonably fast access. (Now I have to try it out!)

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