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User "armadillu" Profile
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About Oriol
Real Name:Oriol Ferrer Mesià 
Homepage:http://www.uri.cat 
Last Login:8 Mar 2009 14:35
Posts:15
Recent Downloads:
  1. Audio Tuner
  2. Corporate Newt Tuner
  3. gTuner
  4. Little Snitch
  5. Growl
  6. iCAR
  7. Google Earth
User Reviews


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TimeFlow
Sep 4 2009

ARMADILLU  The Number of iterations controls in a great deal the speed. Adding more iterations will result in more "time instances", so they will all move slower. You can also set the "end Position" to be a smaller difference, so that each "time instance" has a smaller distance to move.  
(Version 2.0)

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Anemona
Aug 27 2009

ARMADILLU  Try getting it again, I mistakenly uploaded a 10.6 version only  
(Version 1.42)

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OpenCL Benchmark
Aug 27 2009

ARMADILLU  Actually I can run coreImage filters and shaders, but just just found that only a few of the newer cards can do openCL:

http://www.macrumors.com/2009/06/10/snow-leopard-h-264-hardware-acceleration-and-opencl-requirements/  
(Version V025)

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OpenCL Benchmark
Aug 27 2009

ARMADILLU  Says: Bad CPU type in executable

MacBookPro1,1

Intel Core Duo 2,16 Ghz

Chipset Model: ATY,RadeonX1600  
(Version V025)

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OpenCL Benchmark
Aug 27 2009

MITCH_DE  Bench compiled with on speed optimisattion for C2D+ CPU´s.

Some features your CD didnt have.

Also your GPU cant to only OpenCL commands - only much newer gpu cant run OpenCL.

Easy to remember: An GPU which cant do CoreImage, cant do OpenCL too.

So you missed nothing real, because you wont get any GPU OpenCL time values, even i would recompile the bench for CD cpus also.

I will change the CPU needs from Intel CPU to Intel C2D, Intel XEON Series and an GPU which allows OpenCL. (near all Macs build 2008 and later).  
(Version V025)

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OpenCL Benchmark
Aug 27 2009

ARMADILLU  Actually I can run coreImage filters and shaders, but just just found that only a few of the newer cards can do openCL:

http://www.macrumors.com/2009/06/10/snow-leopard-h-264-hardware-acceleration-and-opencl-requirements/  
(Version V025)

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CamCamX
Dec 10 2007

ARMADILLU  Leopard and the new camera access API (bye bye sequence grabber) do this on their own. But CamCamX Is still a very useful solution under certain circumstances for apps that usethe old sequence grabber API to access cameras.  
(Version 1.510)

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BugMirror
Nov 29 2007

ARMADILLU  Didnt mean to be rude at all, sorry if it seemed like. English is not my mother language, sorry if I offended anyone.

I hear your suggestion, but honestly I believe its fair as it is. Might look "short sighted" to you, might not to others. Thanks for trying to help me out though!  
(Version 1.1)

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BugMirror
Nov 29 2007

ARMADILLU  No one is forcing you to buy what you don't like. And realistically, you really have to like a screensaver a lot to actually pay for it. This a very unique screensaver. The idea is simple, and it doesnt change over time. It will behave the same after 60 seconds, or 60 days.

I'm not trying to rip anyone off, like most shareware apps that you can see around. This is not a clone of anything else around, it's not badly and cheaply coded; this comes from creativity and lots of effort on coding the desired behaviors. It's sad to hear comments like that one, and makes me wonder if I should move away from this. Do you think i'm a billionare bc I get 7 euros from everyone who buys this? I do it mainly for fun, and make sme happy to hear people enjoy playing with what I do.

I've released tons of sucessful freeware before this, this is just a test to see how shareware works in numbers.  
(Version 1.1)

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BugMirror
Nov 27 2007

ARMADILLU  Well you'll agree with me that this is a screensaver. It's not like a text editor you need to "work with it" or something. I think this is reasoanble now.  
(Version 1.02)

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BugMirror
Nov 26 2007

ARMADILLU  You are right, 60 sec should do it. Will do on next release.  
(Version 1.01)

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BugMirror
Nov 27 2007

J-A-X  How about giving people a few days to test it out, not just seconds.  
(Version 1.02)

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BugMirror
Nov 27 2007

ARMADILLU  Well you'll agree with me that this is a screensaver. It's not like a text editor you need to "work with it" or something. I think this is reasoanble now.  
(Version 1.02)

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BugMirror
Nov 29 2007

BRIONYBOB  You might think it's reasonable; the rest of us will vote with our wallets. I like to leave a screensaver on my mac for a while, and if I like seeing it after a few days, I consider shelling out cash.

A sixty-second preview isn't going to make me rush to an impulse buy, and draconian shareware puts me off even more.  
(Version 1.1)

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BugMirror
Nov 29 2007

ARMADILLU  No one is forcing you to buy what you don't like. And realistically, you really have to like a screensaver a lot to actually pay for it. This a very unique screensaver. The idea is simple, and it doesnt change over time. It will behave the same after 60 seconds, or 60 days.

I'm not trying to rip anyone off, like most shareware apps that you can see around. This is not a clone of anything else around, it's not badly and cheaply coded; this comes from creativity and lots of effort on coding the desired behaviors. It's sad to hear comments like that one, and makes me wonder if I should move away from this. Do you think i'm a billionare bc I get 7 euros from everyone who buys this? I do it mainly for fun, and make sme happy to hear people enjoy playing with what I do.

I've released tons of sucessful freeware before this, this is just a test to see how shareware works in numbers.  
(Version 1.1)

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BugMirror
Nov 29 2007

BRIONYBOB  I wouldn't dream of suggesting you're trying to rip anyone off. I'm suggesting that a longer trial period would entice me to buy it, while a sixty second period makes me feel you're being stingy. That's all - you can't possibly rip people off with a screensaver; if you like it, you pay for it. If not, you don't.

I just thought your comment about it not being a word processor and not needing to be tried out was a little rude and short sighted. If you can increase sales by allowing a longer trial period, well then you've lost nothing, have you?  
(Version 1.1)

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BugMirror
Nov 29 2007

ARMADILLU  Didnt mean to be rude at all, sorry if it seemed like. English is not my mother language, sorry if I offended anyone.

I hear your suggestion, but honestly I believe its fair as it is. Might look "short sighted" to you, might not to others. Thanks for trying to help me out though!  
(Version 1.1)

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BugMirror
Dec 11 2007

MRK  A suggestion: don't make bugs disappear in Test mode. That's enough to see it working.  
(Version 1.11)

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BugMirror
Mar 23 2008

BRUSETH  I think that 60 seconds is too little of a time to properly evaluate this screensaver. I wouldn’t look at something for 1 minute and decide to buy it. I know some will criticize this and say, ‘but heck, this is less than you’d spend on a pizza,’ but I, personally, don’t spend money that freely (I live on a school teacher’s salary). If I checked this out for a week, and enjoyed the heck out of it, then I would think, ‘I really like this and would not want to get rid of it - so I better pay the shareware price the author wants for it.’ But to look at it for 60 seconds and then make that decision? It’s not going to happen. As a matter of fact, knowing that it’s only going to go for 1 minute, and then stop, or whatever it does, makes me decide that it isn’t worth the effort to download it and then remove it in the event that I don’t want it.

As an aside, and certainly not to criticize the author who seems like a very decent fellow, I think that many things that were offered as free a year or so ago on the Mac platform, are now being charged for. I guess I don’t blame anybody for that (even thought I bring it up). If a hundred thousand people download a shareware and only one percent of those people register/pay for that item, the shareware author is able to make, at $10 per item, a cool $10000 dollars! That is an allure I most certainly would have a hard time passing up. I only mention this because I have spent the last few months on a PC (my Mac’s motherboard was fried), and while I wondered around in PC world, I noticed that just about everything, as far as shareware, or what I thought would normally be presented as freeware, was being charged for. After doing the math, and realizing the large number of users in the PC market, I came to realize that writing shareware programs could be an extremely lucrative sideline. I guess that the Mac shareware authors have caught on to the ‘game.’ Less and less freeware, and more and more shareware/’donation ware. Oh well, if I had the ability to write this stuff, I probably would be doing the same thing. Best of luck to one and all.  
(Version 1.12)

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BugMirror
Nov 26 2007

ARMADILLU  Yes, that is bc I forgot to change that partiular class (GLString) before I uploaded 1.01. Please try downloading again.  
(Version 1.01)

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BugMirror
Nov 26 2007

ARMADILLU  Yes that's right, please re-download version 1.01.  
(Version 1.01)

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BugMirror
Nov 26 2007

ARMADILLU  Ok I think I found the problem, BugMirror could be "colliding" with other screensavers you might have installed. PleaseTry the newly released version and let me know if it fixes the issue.  
(Version 1.01)

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BugMirror
Nov 24 2007

ARMADILLU  Mmmm no problems with or without clock here.

This might be due to the intel GMA intergrated graphics card? Does your computer have this graphic card?

About Bugmirror not finding a camera, make sure it's not in use by any other application.  
(Version 1.0)

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BugMirror
Nov 24 2007

ARMADILLU  Can you please be more specific? It works fine on my intel imac with Mac OS X 10.5.1  
(Version 1.0)

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Anemona
Oct 22 2007

ARMADILLU  The screensaver is set to use on screen only on purpose, as it's quite heavy on CPU. If two or more instances are launched, performance drops and it doesn't run fluid anymore, which brakes the experience.  
(Version 1.2)

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