Jetfiredx's Recent Posts
The 2.0 updates of Air Display do bring some really big performance enhancements. I've tried using several other options to use my iOS devices as secondary displays and Air Display simply crushes the others in ease of setup and responsiveness. (I did try for a short time with Android and while it works well enough it didn't seem quite as quick as on iOS.) As with my previous review I use Air Display to extend to my iPhone (now a 5C rather than 4S as before) so I can view realtime stereoscopic content from Blender with a my3D viewer toy. It works REALLY well when one thinks on the resolution and the speed of the content. (I do wish there was a debug option for effective FPS on the display device so I could say for certain what the speed is but my guess would say somewhere between 15 - 25fps which is not bad considering.) The other thing I have been experimenting with is using my iPad 4 in mirroring mode and a stylus to hack up a sort of Wacom style tablet to draw with. This is hit or miss I think mostly because network slowdowns can make the touch input a bit jumpy for drawing but as performance enhancements come in I'll keep checking on it. Hoping an update will bring Intuos Creative / Jot Touch support for pressure sensitivity passed on to the Mac. (A guy can dream right?) I have tried some really wacky stuff with Air Display and hit some bugs such as when using the accessibility option of zooming the entire screen on the Mac side of things. In reporting them the developers are always responsive and have offered suggestions on working around the issues but seem eager to find real fixes. They are also open to suggestions for features and feedback. The upgrade to 2.0 was well worth it for me.
I use AirDisplay along with my iPhone 4S and a discounted My3D stereoscopic viewer to cobble together a means for previewing my models from Blender in 3D. Originally I used a VNC app to view the contents of the entire screen which meant having to lower the resolution significantly to improve performance. AirDisplay offers several benefits: - Much better performance than VNC. The frame rate even using the retina support1 is smooth enough to pan and zoom around a scene in Blender giving me a nice (and cheap!) tool to get a better way to experience my creations. - Easy to setup and connect. It really couldn't be much simpler once the apps are installed than selecting your device from the menu to connect to. - More than mirroring. Because the device is seen by the OS as a second monitor I can keep my system set to its normal resolution with my main application windows open and have just the one window I need placed on the iPhone's screen for viewing. (And when you drag a window onto the iPhone's screen and see what Mac OS looks like at that high of DPI the idea of a MacBook with a retina display is a bit mind blowing.) I haven't messed with the touch input yet so I can't comment on its usefulness or responsiveness. However the virtual keyboard (including ALT, CTRL, CMD, etc...) was very responsive but is exhibiting a bug with sending two chars for each key press. (Press 'e' and get 'ee' on the Mac...) But this brings me to another point and that is that the developer is very responsive to comments and feedback on the site forums and is obviously interested in making this a tool to do what users need from it. For the price and the features I am really happy with it. I know my use is a special case but if you need some more screen space that you aren't going to be gaming on how can you go wrong for $9.99?
Seems to work fine on my 2011 MBP with 10.7.1. Get's the job done with little fuss and hasn't failed to work or crash yet. I plan on installing it on my wife's system since she tends to leave many apps open all the time when she doesn't need to. One suggestion (and possible bug): On my system the app's preferences window opens every time the program launches after a reboot. Annoying if you are rebooting often as I was today troubleshooting a pen tablet driver issue. And I agree with others that the icon is ... not great, but isn't in the dock on my setup so I don't mind too much.
This is shaping up to be a fun game. I would have spent hours playing this if it was around when I was a kid. It didn't take long to go through the short tutorials, build and test up to my 7th version of a multi-stage rocket before I had the Kerbals several thousand kilometers up on a mission that looks like it may go on for days. Suggestions: Fast forward time control - Sitting and watching a capsule drift silently in open space is cool for the first 30 seconds or so but gets boring really quick. Cameras that show the view of the capsule from the last stage of the rocket jettisoned and allow panning around it as it falls. I look forward to future releases to see how KSP comes along.