FRINGEWOOD I've been a fan of POV-Ray Mac since the mid-90's, being the app where I cut my teeth on 3D (as freeware, it was the only 3D engine that I could afford at the time). Even with all the other 3D apps to which I have access now, I still use POV-Ray. However, first time users should be advised that is has very little GUI, being mostly being key code oriented that has to be learned, and the learning curve is quite steep. Do not expect to master the application overnight. (A year or two if you have the inclination for it, after mastering Photoshop for UV mapping of textures.) However, mastery of the language will make all other 3D applications with a GUI seem quite simple and easy to master. While not being for the casual user, it is the very best quality rendering engine available for personal computers, even after all these years. The ray tracing is superior in every aspect, creating stunning effects unavailable elsewhere. And being freeware, the community of POV-Ray users is among the most supportive in all of computing. I recommend freeware MacMegaPov as a shell for the application, as it offers a number of advantages over the base application. (I beta tested it.) Amapi (commercial) is also recommended for mesh conversion from 3DS, OBJ, etc. to POV-Ray format. (Version 3.6) |