RUBAIYAT I am always keen to see a new challenger in the DTP stakes, particularly one using Cocoa and I give full marks to the developer for having given this a go. However I can not see it as being anything other than a beta. It is usable as it is and will take considerably more work. From common things such as drag and drop doesn't work, to oddities in graphics where images are oddly cropped within objects. Selecting from the type list is slow and odd. The drawing tools don't behave like any I've ever used before and I have used a lot. Cosmetics issues hit you in the eye, such as the tool icons being clumsily large, shapes that don't distort intelligently, and are just so-so built in clipart. Why implement stars as separate objects according to how many points they have? Why are we required to nominate an image type before importing? Why are there no preferences? Why use a slider in the Inspector palette just because it is laid out poorly and nothing fits? I AM impressed by so much functionality included at this point of its development, just not how it has been included, nor to claiming it is final release. I repeat this is a beta in all but name. I would be much more enthusiastic if it was a fully Cocoa app with all its standard UI, icons and simplified conventions. Beat Pages at its own game, which is not hard as there is a lot missing and not right still in Pages. I am sitting back and seeing if this becomes another Pixelmator, which has had a great deal more aesthetic thought put into it. As it stands it is a diamond in the rough. (Version 1.0.4) |