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DESCRIPTION
Autodesk FBX SDK... Autodesk FBX technology provides a free platform-independent 3D authoring and interchange format that provides access to 3D content from most 3D vendors and platforms. The FBX file format supports all major 3D data elements, as well as 2D, audio and video media elements.

This C++ software development kit (SDK) that lets you import and export scenes in the .fbx file format. Using this SDK, you can create, access or modify various scene elements such as meshes, parametric surfaces, skeletons, lights, cameras and animation data.

WHAT'S NEW
Version 2010.2:
  • Autodesk Mudbox Support for FBX Autodesk Mudbox 2010 software is the first Mudbox release to support FBX, which streamlines common workflows between Mudbox, Autodesk Maya, and Autodesk 3ds Max software. This provides the ability to:
    • Import and export FBX meshes
    • Import cameras and image planes from Maya
    • Transfer bump maps between Maya, 3ds Max, and Mudbox
    • Layered textures are supported between Maya, 3ds Max, and Mudbox
    • Many more enhancements.
REQUIREMENTS
Mac OS X 10.4 or later, GCC 4.0.

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Developer:Autodesk
Downloads:1,134
  - Version d/l:248
Development:Libraries
License:Free
Date:29 Aug 2009
Platform:PPC/Intel
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    Autodesk FBX SDK User Reviews (2 posts)Write A Review
    sort: smiles | time
    Oct 29 2008

    LEE123  Why not use Vectorworks. It can interchange all file types that I know of.  
    (Version 2009.3)

    praisebury
    -1
    [ Reply ]
    Sep 12 2008

    PHOTEK  Autodesk's commitment to the fbx format on Mac OSX is great news...

    I only wish they could make AutoCad for Mac to help out all the Architects and Designers that are forced to use Windows... and whilst they are at it... it would be nice to have a 64bit version of Maya to match the Win and Linux versions...  
    (Version 2009.1)

    praisebury
    +1
    [ Reply ]