PEDRO FARDILHA Every so often I like to test who's the market for making VRs on a mac. I started "playing" with this using the good old Apple QTVR. Back then it was more a toy project of mine, since no one on "the other" platform could see or use the those VRs... but man, it was a joy to make them. Fast forward a dozen of years and another dozen apps (Cubic connect, Cubic maker, VR Worxs, etc) and even with the Quicktime plug-in having an almost decent market share on Windows (mainly thanks to iTunes) I still got some complains that having the VR tours dependent of such an "unknown" plug-in wasn't a good idea and somehow I just couldn't find myself using java to do things exactly how I wanted them to work. Pano2VR is pretty much all that I wanted on a VR app. (Well, it would be EVERYTHING if it could do the stiching á la PTGUI or Huggin.) So, what is that I like so much? • convert the panoramas onto other formats (great to do some late retouch on photoshop); • create hotspots to connect those dozens or defines panoramas; • add my skins on the top of the tour (I only need to add on the first panorama, since the others can use the skin form there... now that's what I call making my life easier); • add a (by now standard) pop-up map to show were on the tour we are; • even the "radar" option is usefull sometimes, when I need the end user to know were he's facing to; • connect specific areas to specific sounds, making them higher / lower depending of the distance of that place; And finally export everything as a standard flash (.swf) file. No, I'm in no ware related with this company. I'm just a happy user who bought a license and believes that good things should be praised as much as bad things should be bashed. Pedro Fardilha (Version 2.3b1) |