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DESCRIPTION
Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, LucasArts’ Empire at War lets players wage war on the ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War.
WHAT'S NEW
Version 1.05 rev A:
  • Fixes issue where there was no discernible difference between low and medium water detail
  • Adds support for pixel shader 3.0
  • Enables the Heat distortion and soft shadows features
REQUIREMENTS
Mac OS X 10.4.8 or later, Intel Mac, Video Card (ATI): Radeon X1600, Video Card (NVidia): Geforce 7300, Video Chipset (Intel): GMA 950 or better, 64MB VRAM.


SCREENSHOT

Developer:Aspyr Media, Inc.
Downloads:3,626
  - Version d/l:1,617
Games:Action
License:Updater
Date:24 May 2007
Platform:Intel
Star Wars: Empire at War User Reviews (6 posts)Write A Review
Aug 26 2007

OBCD ADAM  Why not for PPC machine ??

G4 and G5 have ressources again…

Is it because the game is so bad programming, so slow that only a CoreDuo can run the game ??  (Version 1.05 rev A)

[ Reply ]
Mar 22 2007

PEANUT BUTTER  huge requirements.. or is it that they decided against UB (aka PPC and intel code), and opted for intel code only to simply their programming?

I am on a 1.67Ghz G4 DP with Radeon 9800 - pretty decent power, nothing to brag about, but I can get decent frame rates on most games. So the fact that I can't even run this tells me that.....

1. the developer is lame and needs to support G3/G4/G5/intel and all Nvidia and ATI cards ever made

or....

2. I need to et out of the jurrasic and get myself an intel-based mac before I die of old age.

or....

3. join the monastery  (Version 1.0)

[ 3 Replies - Reply ]
Mar 21 2007

GREENIE  FYI the demo and full version will be Intel only.  (Version 1.0)

[ Reply ]
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