ANONYMOUS The gist of the argument is: why should a user pay for your program when they can play it for free by visiting a website? What does your program offer that the online program doesn't?
Basically the one feature that you may have over the free version of Troyis is your difficulty levels. Troyis, however, internationally ranks you, while the paid-version gives you access to a 4-player online mode. Does this difference put you $10 over Troyis? I'd say this disparity in features evens out.
My suggestion is that unless you can offer new modes of gameplay and perhaps multiplayer options, the $10 model is too high and you probably won't find yourself selling nearly as many copies as you'd find yourself if you sold the game for $5.
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