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DESCRIPTION
The ruins of an ancient Martian civilization have unlocked the secrets to teleportation, and the UAC will stop at nothing to harness this world-altering technology. As part of a marine detachment sent to protect the facility, your duty seemed simple enough - until the invasion. Now, in an epic clash against pure evil you must fight to understand who is with you, who is against you, and what must be done to stop this nightmare from reaching Earth. Built on ID's revolutionary new 3D graphics engine DOOM 3 draws you into the most frightening and gripping 3d gaming experience ever created.
REQUIREMENTS
1.5GHz G4 or better, 64 MB VRAM or more Mac OS X 10.3.9 or later.
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| Doom 3 User Reviews (37 posts) | Write A Review |
 | Sep 9 2009 |
UMAROMC "3" stars for Features- Hey, it's Doom! "5" everything else! MacPro Xeon 2.66GHz Quad-Core 3GB RAM/Radeon HD 4870/OS X 10.6 running at max resolution of my monitor with all options on: 1680x1050-runs almost TOO FAST! Way better than what I had to do with the cfg file to get it to run on my old MDD G4 1GHz Radeon 9800 Pro! (Version 1.3.1revA) | |
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 | Feb 21 2006 |
MUDFLAPPER So, any any Intel iMacs out there apply this patch yet??? (Version 1.3revA) | |
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 | Feb 21 2006 |
NIMROD23 I'm running Doom 3 on a G5 Quad with 2,5 Gigs of memory and the maximum reasonable resolution with all features set on is 800 x 600, but hey, it rocks anyway and it looks pretty cool. There's no game with such dense atmosphere. Sure, it's very demanding for hardware, but that's progress, right? (Version 1.3revA) | |
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 | Feb 21 2006 |
APPLECRYPT MODS sure it is, sadly! ;) But if it wasn't we'd all still be drooling over Duke Nukem 3D! ppl - google AppleCrypt :D (Version 1.3revA) | |
 | Feb 21 2006 |
MUDFLAPPER That's because Doom 3 isn't multiprocessor-aware. Sad. (Version 1.3revA) | |
 | Feb 21 2006 |
MICHAELDMARTIN The doom 3 mac port isn't uhm....... Good. Although, something that is more important than what you listed is you graphics card. If quicksilvers had SLI, with dual QUATRO FX-es, it would run verry well.... Although, I would say the best solution is to have a gaming pc and a mac for everything else. (Version 1.3revA) | |
 | Feb 21 2006 |
MUDFLAPPER Right, but the Intel version is supposed to remedy that. That's why I'm asking if anyone with an Intel iMac has used this Universal Binary patch yet. (Version 1.3revA) | |
 | Feb 20 2006 |
MNEUMARK Just thought I would note to MacUpdate staff that this IS a Universal Binary as per Aspyr's notes: 1.3 Rev A Update Changes: - This Patch includes a Universal Binary which allows operation on the new Intel Macintosh. - Improved performance on PowerPC Macs with ATi graphics cards - The minimum supported operating system is now OS 10.3.9 - OpenAL will not function in OS 10.3.9. It will disable itself if you try enabling it. (Version 1.3revA) | |
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 | Feb 21 2006 |
APPLECRYPT MODS i cant seem to get to their homepage - are there no performance improvements for ppc running nvidia?? (i don't care for ATI!) | |
 | Feb 18 2006 |
SAGGIS Wooooohooooo. This game is a stunner, bloody frightening, but awesome. Aspyr does a perfect conversion and runs like a gem of my 1st gen iMac G5. No crashes, no problems (except the odd nightmare) wow (Version 1.0) | |
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 | Dec 11 2005 |
APPLECRYPT MODS I cannot fault Doom3 much, but i am a G5 user so maybe this is why ;) But d3 is a great game and there's a ton of mods out there to make it even better - check out GTX people. (google it!) Doom3 really needs a G5 Mac and nothing less.. sorry but that's progress and Mac Doom3 will never run quite as well as it should because it's a PORT of another platforms code. So there's always some performance lost bcos it's a PORT. Oh and btw - unpacking the pk4 isn't a good idea. There's no speed improvement and it'll all just take up loads of hdd space! Here's a good link for speed improvements: http://ucguides.savagehelp.com/Doom3/FPSVisuals.htm For console: look inside the base folder which is inside Doom3 which is inside Applications Support. Create a text file called "autoexec.cfg" and have this inside it: Want more mods for doom3 to extend it's life. google AppleCrypt ;) Overall, doom3 is demanding but worth it. Great gfx and sfx but the first few levels are pretty samey and dull. It gets better later on and i love the Delta levels, there's some great action here. Scary! Buy it (Version 1.0) | |
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 | Oct 27 2005 |
Do they actually want people to be able to buy and run this game? Mac owners have always hung onto their machines and (like me), upgrade them until they absolutely die. I've upgraded my processor (Powerlogix 1.4 GHZ Dual), got a pretty good video card (ATI 9000), got lots of RAM (1.5 GB), and this game is STILL a little jerky. No, of course I didn't do the upgrades specifically to run this game, but this is a pretty fast machine! Yea, graphics are cool, but making a game that will run on the machines of your fan-base seems to make some sense to me. Pretty disappointed in this. On the other hand, it does have a good look, but I don't have an extra $3000 lying around to buy a G5! (Version 1.0) | |
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 | Oct 27 2005 |
ANONYMOUS I agree,I dont know why they dont take the time to make this game playable on older macs.This game plays well on a x86 machine with the same processor speed.Horrible programming at aspyr.This game should be playable on a 600mhz g4,this game doesent even use altivec!This is the worst mac port yet.I will never buy anything from aspyr again. (Version 1.0) | |
 | Oct 25 2005 |
ANONYMOUS Can somebody tell me how I'm supposed to trigger the console?? I know it's supposed to be CTRL+ALT+TILDE, but I can't friggin figure it out. I tried holding down CTRL+ALT and every key on my keyboard, but to no avail. I'm on a non-US keyboard. Any help is appreciated, folks. (Version 1.0) | |
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Replies:
 | Oct 27 2005 |
JEFF control-alt-tilde (~) (Version 1.0) | |
 | Oct 21 2005 |
ZACHARY TIERY STUART How to speed up doom 3 on the macintosh platform (this may also work on other platforms but I have no way of testing it) The following .pk4 files in the folder doom 3/base can be decompressed with stuffit expander which speeds up loading of levels and access of individual files during game-play. If an update comes out and you have uncompressed the .pk4 files, you will need to delete the Doom 3 folder and recopy it from the original installation disc, before you install the update or it wont be installed properly, then proceed to uncompressing the files again. pak002.pk4 becomes models pak004.pk4 becomes textures pak005.pk4 becomes pak005.pk4 folder~^ pak007.pk4 becomes pak007.pk4 folder~^ game00.pk4 becomes game00.pk4 folder ^ game01.pk4 becomes game01.pk4 folder ^ game02.pk4 becomes game02.pk4 folder ^ game03.pk4 becomes game03.pk4 folder~^ Submitted by Zachary Tiery Stuart (Version 1.0) | |
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 | Oct 10 2005 |
ANONYMOUS arg this demo wont even launch on my g3 1.1GHz.I dont know how playable this game would be on my computer but I just want to see what all the hype is about this game.I dont even wanna play it I just want to see what the gameplay looks like. (Version 1.0) | |
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