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Shoot Things... Outer space. Enemies. Shooting.
A generic space shooter, parodying a few well-known retro games. Written for the iDevGames Vectorized contest.
Version Day 23:
- Fixed intermittent sound effect problem that happened under certain OS versions.
- Fixed Rage 128 redraw problem exiting fullscreen when paused.
- Fixed fullscreen cursor visibility problems.
- Optimized collision buffer readback.
- Optimized sound effect generation.
- Added support for 640x480 modes on Rage 128 systems.
- Made gameplay easier by adapting the difficulty to the player's powerups.
Mac OS X 10.2.5 or later, QuickTime 6.4. Recommended: 700 MHz G4 and
Radeon 7500, GeForce 2MX or newer video card.
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| Developer: | arekkusu |
| Downloads: | 7,946 |
| - Version d/l: | 3,664 |
| Games: | Action |
| License: | Free |
| Date: | 12 Nov 2004 |
| Platform: | PPC |
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| Shoot Things User Reviews (12 posts) | Write A Review |
 | Feb 2 2007 |
COMPUTERNAUT Fantastic game. Clean and fast. Perfect music. Awesome! Only one gripe: I wish I could use W, A, S, D for maneuvering the ship. (Version Day 23) | |
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 | Jun 4 2006 |
PHILOMORY The sheer number of random retro insertions makes this a winner. Combine that with nice, clean graphics and a great soundtrack, and you have a real winner. Difficult game, but very short once you get the hang of it. Finally, the boss fight is so great that the first time I got there I died because I was too busy laughing. (Version Day 23) | |
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 | Nov 13 2004 |
MAX Super fun retro game, the music adds to the effect, really fun!! (Version Day 23) | |
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 | Nov 12 2004 |
SHAITAN Simple, yet a blast to play. Me like to shoot things! (Version Day 23) | |
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 | Nov 12 2004 |
NOAH That was a frickin' ingenious game. Thanks for the study break! I hope to see more like this one. (Version Day 23) | |
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 | Sep 30 2004 |
LUMAN Nice game - cute, quirky and pays a lot of credence to such classics as Scramble, Asteroids and Space Invaders. Can't be bad. Yep, it's tricky, but it keeps you coming back for more. Runs great on my G3 400 PowerBook. (Version Day 22) | |
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 | Jul 30 2004 |
SERG. showing a lot of promise. I really like the retro style, except for the difficulty level. insane! (Version Day 22) | |
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 | Jul 25 2004 |
ANONYMOUS Ugg!this is hard, but a fun good game! (Version Day 22) | |
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 | Jul 22 2004 |
AREKKUSU Yes, it's supposed to be hard. My advice is to use a bomb or two at the beginning, to get all of the powerups right away. (Version Day 22) | |
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Replies:
 | Jul 23 2004 |
ANONYMOUS If you're really good at shootempus, the game isn't going to last long enough to play more than once. If you're not really good at shootemups, you're not going to last long enough to play more than once. (Version Day 22) | |
 | Jul 22 2004 |
AET Nicely done game. Even if your hardware doesn't measure up to the recommended, try it - works fine on a 667MHz TiBook with a 16MB ATI Rage graphics card. But the game is hard. It takes too much to kill things. Have you considered putting in multiple difficulty levels that adjust how much damage enemies can take? (Version Day 22) | |
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