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This is a beta release. See Related Links for the last stable release.

The Download Now link yields the Intel (x86) version. See Related Links for the PPC version.

DESCRIPTION
Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.
WHAT'S NEW
Version 2.5-alpha0:
  • Big improvements
    This is our most exciting version to date, already a significant improvement in many ways over 2.49
  • Missing/Incomplete Features
    Although most of it is there, not all functionality from pre-2.5 versions has been restored yet. Some functionality may be re-implemented a different way.
  • Bugs
    We've fixed a lot lately, but there are still quite a few bugs. This is alpha software, we're still working on it!
  • Changes
    If you're used to the old Blenders, Blender 2.5 may seem quite different at first, but it won't be long before it grows on you even more than before.
REQUIREMENTS
  • Mac OS X 10.4 or later
  • Python 2.5 or later
RELATED LINKS

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SCREENSHOT

Developer:Blender Foundation
Downloads:40,970
  - Version d/l:289
Multimedia & Design:Animation
License:Free
Date:25 Nov 2009
Platform:PPC/Intel
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Blender User Reviews (31 posts)Write A Review
sort: smiles | time
May 14 2007

KAMUELA  I have been using this app for years. It is not the easiest to learn, hence the claim of it being "user-hostile", if that is accurate anyway. The coding is far from perfect, but there is nothing malicious about this open source program. The community surrounding this app is supportive and I applaud the efforts of blender developers. The last few releases have seen great progress!  
(Version 2.44)

praisebury
+3
[ Reply ]
May 16 2009
****.

JETFIREDX  I am doing an updated review since it has been a long time since 2005 when I last posted about Blender.

With the last builds of 2.48 and the current 2.49RC series I have come a long way with Blender in a short time. Thanks to the improvements that have been added and many short tutorial videos I've been able to learn quickly the basics of rigging my models from Wings. I am now learning some python and playing around with the Blender Game Engine for some prototyping.

Besides tutorial videos two things seemed to change in regard to Blender since my last review. 1. The community doesn't seem as hostile as they were when I originally tried Blender with the 2.3 and early 2.4 releases. Asking a question got a lot of responses like "Go through the entire Noob-to-Pro book before you ask anything." Now there are many people who can link you to a video or point you in the right direction for how to accomplish something when it needs to be done using different tools than you may be used to. 2. I had to go back and look at Imagine 1.0 and 2.0 from my Amiga days and remember just what it was then do some modeling. I personally was taking too many things for granted with respect to user interface paradigms. Once I remembered how things used to work it was easier to just "let go" and learn this tool without regard to the operating system or "UI best practices" that are all over OS X.

I never did get 2.48 running well on a MacBook with GMA950 integrated graphics. The special builds were too slow to overcome OpenGL problems with the Intel driver. Now I have a MacBook Pro and everything is awesome.

I still think Wings has better modeling tools for the most part that can simplify quite a few tasks greatly but I am getting more used to thinking with Blender's toolset in mind. Blender however brings so much more than Wings though that I can't give it up now that I am comfortable with it. It really is a great program that you can't beat for the cost.  
(Version 2.49rc3)

praisebury
+2
[ Reply ]
May 14 2007

OSCAR74  Why on Earth are you criticizing Blender just because you don't know what the installer for Yafray (a different, separate piece of software) has placed on your system? If you are so paranoid about what Yafray (not Blender) has installed on your system, and cannot even figure out how to email the Yafray team without removing the "NO SPAM" portion of their addresses, then perhaps you should not have bothered to download Blender.  
(Version 2.44)

praisebury
+2
[ Reply ]
Jun 20 2009

CLAYTON WALKER  Just a quick add-on to what I have previously said, none of the 2.4x series work well with a MacBook with an GMA950 graphics card. If you have one of these cards, its best to just wait, or try one of the test builds of Blender 2.5. The official release date of 2.5 is currently unknown, but it's expected to be released sometime this October.  
(Version 2.49a)

praisebury
+1
[ 1 Reply - Reply ]
Replies:
Jun 20 2009

SOUTHPAWAMI  Thanks for the info.. I was wondering what has happened to blender for a little while. My 950 I guess. Wings 3D was running like lightning in comparison, and blender used to be much faster. I look forward to 2.5 now.  
(Version 2.49a)

praisebury
0

May 16 2009

PLASTERPYRUS  Is anybody else having trouble downloading the PPC version. I've gone to the blender site and can't find the link, has anyone had better luck finding it?  
(Version 2.49rc3)

praisebury
+1
[ 1 Reply - Reply ]
Replies:
May 17 2009

MUSI  Try this:

http://download.blender.org/release/Blender2.49RC/  
(Version 2.49rc3)

praisebury
+1

Nov 25 2009

UMAROMC  It's 64-bit, too! MacUpdate makes the 64-bit version the default download.

Oddly enough, Blender's download page lists the 64-bit version as being compatible with the Core Duo CPU and 10.5- neither of which is 64-bit (only the Core2Duo with 10.6 minimum offers 64-bit computing on the Mac) while the 32-bit Intel version is for 10.4 systems.

I've a feeling whoever wrote out the specs on Blender.org's download page is not familiar with Mac hardware/software.

ANYWAY enjoy and thanks for the update, MacUpdate!  
(Version 2.5-alpha0)

praisebury
0
[ Reply ]
May 11 2009
*****

CLAYTON WALKER  I am going to start off by saying, this is the best 3d modeling/animating/rendering program I have ever used. It may not be he easiest program ever, but if you stick with it and read a couple of online tutorials, you'll get the hand of it pretty quickly.

I am also going to say that the versions 2.4x WILL NOT work on a MacBook with a GMA950 integrated graphics card. I know from experience that only Blender 2.5 with an updated triple buffer will work properly.

Some say that the interface is clunky and that the key-strokes are also hap-hazardly put into Blender. This is not the case, and if one tries to actually put a bit of time into Blender, it will grow on you.

All in all, I find Blender to be one truly amazing program, and in my eyes, the best valued 3d program out there. So, blend on!  
(Version 2.49rc2)

praisebury
0
[ 4 Replies - Reply ]
Replies:
May 11 2009

B4TM4N  Where do I find Blender 2.5 ?

Right now there seems to be only 2.49 available for download.  
(Version 2.49rc2)

praisebury
0
May 11 2009

JDUB800  Blender 2.5 is not available yet. It is expected within the next few months...  
(Version 2.49rc2)

praisebury
0
May 11 2009

CLAYTON WALKER  Some people have asked where you could download Blender 2.5, but it is not yet even released as a beta or alpha. you can, however, download the latest build of Blender 2.5 at http://www.graphicall.org  
(Version 2.49rc2)

praisebury
0
May 11 2009

B4TM4N  Cheers everyone.  
(Version 2.49rc2)

praisebury
0

Apr 24 2006

BARTV2  If you're interested in Blender, then check out BlenderNation.com for daily Blender news.  
(Version 2.41)

praisebury
0
[ Reply ]
Jan 25 2006

NATH31  I have toyed with Blender from awhile... its been great... but this version won't start up. I am running OS X 10.4.4

do I need to update something else?  
(Version 2.41)

praisebury
0
[ 1 Reply - Reply ]
Replies:
Mar 11 2006

LLAMABOY  Exactly the same problem.

Annoying the heck out of me.  
(Version 2.41)

praisebury
0

Dec 24 2005
***½.

JETFIREDX  This may very well be the most powerful piece of free software on the planet, but its interface is so backwards and awkward that you may never get through it. With 2.34 I picked up the $50 Blender book and sat down with it for a couple hours a day for over a week. I had used 3D Studio a couple times at an friends who is an artist and that was a steep learning curve... this is crazy. I know they say that the user interface was designed to be efficient once you learn it, but would it be so bad to have options for a learning mode? Sure it might be less efficient working with menus rather than confusing and obscure hotkeys, but it would allow learners to find out what the program offers and learn the hotkeys for the menu functions as they need them.

If you have problems using Blender and want something easy and free, check out Wings 3D... its free, cross platform, has lots of good support on its forums and is a true pleasure to use. Its not nearly as powerful as Blender, but then I didn't need to sit down and work for two years to learn it. Nor did I have to throw out everything I have ever come to expect from how programs work. (I actually had a response to questions about the Blender interface answered with "After two years of working with it you will really begin to understand the program and respect it." Sorry, I don't have two years.  
(Version 2.40)

praisebury
0
[ 2 Replies - Reply ]
Replies:
Dec 24 2005

STERNHAMMER  If you persevere with anything for 2 years you'll build a certain amount of respect for it! :)  
(Version 2.40)

praisebury
0
Dec 24 2005

JETFIREDX  I respect good and clean design. This has neither. I am not trying to belittle the program or its developers, I know that it is extremely powerful. But there are many that agree with me that using software that punishes you for being new is just silly. I would rather pay the money for a program who's developers carefully balance easy of use and easy of ability to learn along with the power of the tools, than use a free one just because it is free.

Just a word from the devs saying "We know a lot of people are put off by the difficultly inherent in learning Blender. We plan to offer an easier / more standardized interface in version 2.X or 3.X. This will allow the experienced user of other software a place to transition their skills set and for completely new users who may have difficulty with Blenders default interface to turn to to lean with." However, I have never read such a thing and the one word I have gotten is that "We (the devs and long time users) like it the way it is and won't change."

Again, I don't think two years is too long to have to use a program to get really good with it... but in one to two weeks of a couple hours a day not being able to adequately manipulate the geometry of an object when other programs have taken me little more than an hour to get comfortable with? Its just poor design, because I really want to use Blender, I just don't have the time to sacrifice to unlearning.   
(Version 2.40)

praisebury
0

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