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Maya
Maya 2012
Your rating: Now say why...

(6) 4.25

Professional 3D modeling and animation tool.   Demo ($3495)
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  • Download Now
    2 GB
  • Visit Developer's Site
    Autodesk, Inc.
Maya is an award-winning software and powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface) or one of two embedded scripting languages, the Maya Embedded Language (MEL) or Python®. This level of openness, combined with an industry-leading suite of 3D visual effects, computer graphics, and character animation tools, enables you to realize your creative vision for your film, television,
What's New
Version 2012:
  • Enhanced Viewport 2.0 - high performance renderer for viewport window that allows to work in complex scenes with high FPS value. First appeared in Maya 2011, in Maya 2012 Viewport 2.0 was significantly improved. Now it supports full-screen effects, such as Antialiasing, Motion Blur, Gamma Correction, Depth of Field, Screen-Space Ambient Occlusion. And the most exciting feature: Viewport 2.0 can be used as general Renderer in Maya! Yep, that's it: along with Maya Software, Maya Hardware, mental ray и Maya Vector now you can use new one - Maya Hardware 2.0, which uses all features of Viewport 2.0. With this renderer high-quality pre-viz pictures even in high resolutions can be rendered in few seconds, using your GPU resources. For example, in following video that demonstrates Viewport 2.0 features, 4096px wide picture was rendered in just 3 seconds!
  • Node-Based Render Passes - adds to Maya base functionality of compositing software, allowing to have more controls over rendered image and render passes without need to switch into other application. In general this process is very similar to Shading Networks creation and done inside of Hypershade - it's same nodes, connections, etc. Nice to have such feature in Maya, watch next video for details.
  • Editable Motion Trails - this feature allows to edit animation right in viewport window, moving keyframes, scaling tangents and more. In overall it's just a part of Graph Editor's functionality that was translated into viewport. With editable motion trails animation editing will be faster, more effective and convenient.
  • Enhanced Sequencer - with this will be possible to change clip order, edit In and Out points, change Camera assignments in new Sequencer Playlist.
  • Substance procedural texture - previously available only in Maya Advantage Subscription Pack, in Maya 2012 Substance procedural textures will become available to all Maya users. Substance is a library of 80 procedural textures, including wood, metal, concrete, asphalt and more, many parameters of which can be controlled and changed "on fly" by user. In other words, this textures are created programmatically, unlike the bitmap textures that can be edited only in graphics editor software such as Photoshop. Procedural textures even can be animated, allowing to create different and unique effects. Also they can be exported to classic bitmap file and used as general texture in game engine, for example.
  • Craft Animation Tools - 4 new camera rigs for creation of realistic, real-world camera movements.
  • Enhanced Graph Editor and HumanIK - added some very interesting new features, including updated Human IK and Characterization Tool ( better watch video below ). HumanIK was unified in MotionBuilder 2012 and Maya 2012 ( previously in Maya it was called FBIK ).
  • New Dynamics simulation options - development of Nucleus dynamic simulation system led to new simulation options in Maya 2012, like liquids simulation in Maya Fluids. Also dynamics and physics plugin Digital Molecular Matter ( DMM ) will be integrated into Maya 2012. DMM allows to simulate different kind of materials and their behavior. Plugin can be used for exporting completed simulations to game engines or used inside of Maya. Maya 2012 also features PhysX plugin for acceleration of some physics simulations by GPU resources, and Nvidia's Apex Clothing technology.
  • Support for Vector Displacement Map - now in mental ray it's possible to use Vector Displacement Maps, created in Mudbox or other applications, for adding geometry details to low-polygonal models with this maps.
Version 2012:
  • Enhanced Viewport 2.0 - high performance renderer for viewport window that allows to work in complex scenes with high FPS value. First appeared in Maya 2011, in Maya 2012 Viewport 2.0 was significantly improved. Now it supports full-screen effects, such as Antialiasing, Motion Blur, Gamma Correction, Depth of Field, Screen-Space Ambient Occlusion. And the most exciting more...
Requirements
Intel,
  • Mac OS X 10.6.5 or later
  • 4 GB of RAM
  • 2 GB hard disk space
  • Certified OpenGL graphics card
  • Three-button mouse







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    Maya User Discussion (Write a Review)
    ver. .x:
    (6)
    Your rating: Now say why...
    Overall:
    (6)

    sort: smiles | time
    burypromote

    +54
    Thomas1977 commented on 27 Jun 2011
    IMO Maya is the least workable 3D creator of all apps. Lightwave is for example way ahead of both features and GUI.
    Maya is way to expensive too.

    Not recommended
    [Version 2012]

    1 Reply

    burypromote

    +76
    Beige replied on 28 Jun 2011
    lol
    burypromote
    +1

    +76

    Beige reviewed on 26 Jun 2011
    Maya is not easy to learn - that's why Cinema 4D appeals to other people. It is a lot like Nuke vs. After Effects: completely different workflows (nodal vs. layered) but there is no way you can do the same thing in both applications, Maya is just way more advanced and the learning curve is steeper. I've been a Maya user since version 3 and version 2012 is a great release: the Qt port means it's 64-bit for OS X but it's faster than 2011, which was sluggish to use. The rigging tools are unmatched and the interactive bind tools in 2012 finally relieve you from painting skin weights manually. But Maya is so large (it's literally 10X the size of Photoshop) that covering every great feature would be impossible. My complaints are restricted to mental ray, which is a beleaguered mess in Maya and isn't well supported like it is in Softimage or Max. This is Autodesk's fault - not mental images'. So I use V-Ray and Maxwell for my work and I don't have any complaints. If you're looking to do serious high-end character animation or want a program that has real modelling tools on top of animation tools, Maya is the best choice.
    [Version 2012]


    burypromote
    +3

    -20
    SAVO33BRAVO THE LIAR commented on 14 Aug 2009
    I am now on CINEMA 4D R11 and I can not look back over my shoulder ...C4D R11 is in simple word FANTASTIC ...

    Maya was always for me like love&hate situation for zillion reasons ...
    [Version 2010]


    burypromote
    +7

    +32

    Photek reviewed on 13 Aug 2009
    How can anyone take this seriously when 64bit support for OSX is missing?

    Our design studio has been holding off buying Maya2010 specifically because we wanted 64bit support......
    We are binning our seats of Maya2008 and switching to Cinema4D and VrayforC4d....
    [Version 2010]

    2 Replies

    burypromote
    -1

    +76
    BEIGE replied on 13 Aug 2009
    While I agree that 64-bit support is badly needed (I'm looking at my current scene teetering close to 2.2GB of memory, Maya is still far more powerful than Cinema 4D, even with VRay. I need a good particle system, high-end plug-in support and paint effects, etc. This release is a joke though - it's literally a repackaging of Maya 2009 with the Toxik compositor and a matchmover thrown in the box. None of the Mental Ray bugs are fixed and it's 32-bit. A great program but a hugely disappointing release.
    burypromote

    +4
    gianca replied on 13 Aug 2009
    Maya for OSX 64bit is coming, but just after snow leopard is released.
    Can't pretend a developer to develop a 64bit application when the framework is not there yet... and mental ray has already been 64bit since at least a year.
    burypromote

    +32
    Photek commented on 25 May 2007
    Now all we need is 64bit support!
    [Version 8.5]


    There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.


    +22

    NachoCheeseDeath rated on 26 Jun 2011

    [Version 2012]




    PeterGibbons2011 rated on 26 Jun 2011

    [Version 2012]



    +230

    St00p!d-M0nk3y rated on 26 Jun 2011

    [Version 2012]



    +59

    xXAkumuXx rated on 26 Jun 2011

    [Version 2012]


    Downloads:56,012
    Version Downloads:1,267
    Type:Multimedia & Design : Animation
    License:Demo
    Date:25 Jun 2011
    Platform:Intel
    Price: $3,495.00
    Overall (Version .x):
    Features:
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    Maya is an award-winning software and powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface) or one of two embedded scripting languages, the Maya Embedded Language (MEL) or Python®. This level of openness, combined with an industry-leading suite of 3D visual effects, computer graphics, and character animation tools, enables you to realize your creative vision for your film, television, game development, and design projects.
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