CocoaMines is a Minesweeper clone for MacOSX, written entirely in Objective C, using Apple's Cocoa Frameworks. CocoaMines is currently localized for English and German (Please e-mail me if you could translate for another language or clean up the admittedly crude German Translation). Basic gameplay (flagging mines, timed games) and Preference file support has been implimented, however I intend to add the ability to keep a high score list.
What's New
Version 1.2.6 fixes the following:
Fixed a bug which caused a discrepancy between the number of mines on the field, and the number reported.
Changed the "About CocoaMines" box so that the text is selectable, allowing copying of e-mail addresses.
Better grid than other Minesweeper games for OS X that I've seen. Well done "Preferences" but still things to work out: Timer doesn't reset properly, numbers around mines do not always all appear, no way to mark field as possibly mined (?!), icons in Finder are way to large.
[Version 1.2.6]
Anonymousreviewed on 27 Oct 2002
Great save for the following (OS X 10.1):
1) Sometimes the game finishes as won with mines left over i.e 2 mines left from 15.
2)You have to quit the app for the timer to go back to zero.
Nice design/interface.
[Version 1.2.6]
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CocoaMines is a Minesweeper clone for MacOSX, written entirely in Objective C, using Apple's Cocoa Frameworks. CocoaMines is currently localized for English and German (Please e-mail me if you could translate for another language or clean up the admittedly crude German Translation). Basic gameplay (flagging mines, timed games) and Preference file support has been implimented, however I intend to add the ability to keep a high score list.
Anonymous reviewed on 22 Sep 2003
Anonymous reviewed on 27 Oct 2002
1) Sometimes the game finishes as won with mines left over i.e 2 mines left from 15.
2)You have to quit the app for the timer to go back to zero.
Nice design/interface.