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PhysicsEditor
PhysicsEditor 1.0.9
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(1) 5

Editor for Box2D and Chipmunk collision shapes.   Shareware ($19.95)
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    28.1 MB
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PhysicsEditor is an editor for Box2D and Chipmunk collision shapes. It allows you to simply add images and trace their outline, edit physics parameters and export them.

Features:
  • Simple to use graphical user interface
  • Automated tracing of shapes
  • Automated handling of concave polygons
  • Manages all your sprites you need in your project


Complete examples for Flash, Corona(R) SDK and cocos2d are included.

Watch this YouTube video to see how simple editing polygons now is.
What's New
Version 1.0.9:
  • New: Added function to retrieve fixture Id (CoronaSDK)
  • New: Better corona example with multiple fixtures and collision detection
  • New: Exporter for Gideros http://giderosmobile.com
  • New: Added counts for bodies, fixtures and vertexes to AndEngine exporter
  • Fix: Crash when creating new fixture while still editing fixure's data
  • Fix: Crash when deleting last body
  • Fix: AboutBox now says PhysicsEditor instead of TexturePacker
  • Fix: Replaced installation of Microsoft Reditributable Pack with dlls only
Version 1.0.9:
  • New: Added function to retrieve fixture Id (CoronaSDK)
  • New: Better corona example with multiple fixtures and collision detection
  • New: Exporter for Gideros http://giderosmobile.com
  • New: Added counts for bodies, fixtures and vertexes to AndEngine exporter
  • Fix: Crash when creating new fixture while still editing fixure's data
  • Fix: Crash more...
Requirements
Intel, Mac OS X 10.6 or later



MacUpdate - PhysicsEditor



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ver. 1.x:
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Jegr rated on 07 Apr 2012

[Version 1.0.9]


Downloads:525
Version Downloads:126
Type:Development : Editors
License:Shareware
Date:20 Mar 2012
Platform:Intel
Price: $19.95
Overall (Version 1.x):
Features:
Ease of Use:
Value:
Stability:
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PhysicsEditor is an editor for Box2D and Chipmunk collision shapes. It allows you to simply add images and trace their outline, edit physics parameters and export them.

Features:
  • Simple to use graphical user interface
  • Automated tracing of shapes
  • Automated handling of concave polygons
  • Manages all your sprites you need in your project


Complete examples for Flash, Corona(R) SDK and cocos2d are included.

Watch this YouTube video to see how simple editing polygons now is.
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