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Structure Synth
Structure Synth 1.5
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(2) 4.5

Generate 3D structures by specifying design grammar.   Free
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    29.2 MB
  • Visit Developer's Site
    Mikael Hvidtfeldt Christensen
Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).

Features:
  • Graphical environment with multiple tabs and OpenGL preview
  • Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system.
  • Built-in raytracer (with ambient occlusion and depth-of-field)
  • Native OBJ
What's New
Version 1.5:
  • Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).
Requirements
Intel, Mac OS X 10.5 or later.






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Structure Synth User Discussion (Write a Review)
ver. 1.x:
(2)
Your rating: Now say why...
Overall:
(2)

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burypromote

+43

Awado reviewed on 08 Dec 2010
Very interesting. I'm always looking for simple ways to generate abstract images for various purposes. This one gives you the ability to make beautiful objects by a few lines only.

Look at the developer's site. There are only two pages to read to understand the basic grammar of the script language. And you don't have to be a scientist to understand.
[Version 1.5]


There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.


+1

Aragorn07 rated on 11 Feb 2011

[Version 1.5]


Downloads:921
Version Downloads:921
Type:Education : Science
License:Free
Date:07 Dec 2010
Platform:Intel
Price:Free0.00
Overall (Version 1.x):
Features:
Ease of Use:
Value:
Stability:
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Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).

Features:
  • Graphical environment with multiple tabs and OpenGL preview
  • Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system.
  • Built-in raytracer (with ambient occlusion and depth-of-field)
  • Native OBJ export
  • Built-in JavaScript interpreter for scripting animations
  • Eisenstein Engine driven by dual Mersenne Twister streams
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