XKOBO is a simple spaceship action game utilising the X11 windowing environment. Your object is to destroy every enemy structures with your missiles on each level to advance.
What's New
Version 1.11:
Initial release
Requirements
Intel,
Be the first to recommend a similar software title.
Very much like the '80s coin-op game - Bosconian. Cool.
I left a few quarters with Bosconian.
Three concerns: X11; play field is too small; and mouse controlling is awkward.
Could you:
- make a 'native' Mac port?
- make the play field larger?
- allow spacebar to control shooting (as is, the arrow keys control direction - which is good, but useless without shot control)
Regarding to your concerns, those ideas might be cool if I react about it.
However, frankly speaking, I'm not interested in doing the work.
About 'native' mac port:
It needs lots of time to do that. The only reason I did this porting work is that it needs very little amount of work to make in running and it seemed to be fun.
About Large play field:
This game was so fun to me because it has very cute tiny things. It might be better and easier if it has large play field. But I loved the game as it was.
About spacebar shooting control:
I think I don't understand what you mean. (Sorry for my poor English) I think there're no differences between holding shift key and space key.
Anyhow, Thank you for paying attention to this game and leaving a good comment.
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XKOBO is a simple spaceship action game utilising the X11 windowing environment. Your object is to destroy every enemy structures with your missiles on each level to advance.
+14
I left a few quarters with Bosconian.
Three concerns: X11; play field is too small; and mouse controlling is awkward.
Could you:
- make a 'native' Mac port?
- make the play field larger?
- allow spacebar to control shooting (as is, the arrow keys control direction - which is good, but useless without shot control)
Regarding to your concerns, those ideas might be cool if I react about it.
However, frankly speaking, I'm not interested in doing the work.
About 'native' mac port:
It needs lots of time to do that. The only reason I did this porting work is that it needs very little amount of work to make in running and it seemed to be fun.
About Large play field:
This game was so fun to me because it has very cute tiny things. It might be better and easier if it has large play field. But I loved the game as it was.
About spacebar shooting control:
I think I don't understand what you mean. (Sorry for my poor English) I think there're no differences between holding shift key and space key.
Anyhow, Thank you for paying attention to this game and leaving a good comment.
+14
I simply read the little intro splash screen, and just experimented. Ultimately playing with the mouse.
Now, I can really give the Bosconians some 'shift'. Ha HA! [That's a pun.]
Anyway, thanks again for bringing it.