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| Downloads:4,436 |
| Version Downloads:546 |
| Type:Multimedia & Design : Video |
| License:Commercial |
| Date:31 Oct 2011 |
| Platform:Intel |
| Price: $6.99 |
Overall (Version 1.x):![]() ![]() ![]() ![]() ![]() |
Features:![]() ![]() ![]() ![]() ![]() |
Ease of Use:![]() ![]() ![]() ![]() ![]() |
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+1
+1
jhansen.mail@gmail.com reviewed on 01 Apr 2011
Also, two quick questions for anyone who is REALLY knowledgeable about Mac video transcoding.
1. Is this program also compatible with the Elgato Turbo HD.264 USB stick for transcoding acceleration? I know there are a bunch of 3rd party vendors that this works with...I'm just not sure if the technology used in this jives with the USB stick.
2. Are my output videos optimized to use the GPU for playback automatically? If I encode something for AppleTV...but sometimes play it on my laptop, is my MB Pro using the GPU to save the juice...or is it all CPU?
Thanks to anyone who has some answers!
For encoding, StarFire use GPU for some operation like rescale, color convertion, subtitles, color correction, denoise.
With nVidia cards OpenCL is used for some technical operation, with AMD these operations are made on the CPU using multicore.
With some kind of video file QuickTime is used for decoding using the corresponding codec of your video file, when QuickTime cannot read the video file, ffmpeg is used for decoding then images are send to the GPU for processing.
Elgato Turbo HD.264 is not used because encoding is made by ffmpeg not by QuickTime. QuickTime is only used to decode video source file and produce images for ffmpeg.
When encoded video file are played on iDevice, GPU is used, I think only with H.264. I don't know if MPEG-4 can use GPU for playback on iDevice.
If you have any question, please send me an E-Mail using the Send Bug Report feature in StarFire.
Thanks
+1
+73
Mitch_de reviewed on 03 Mar 2011
Also beside SQUEEZE 7 (uses Cuda) , one of the only video apps, that uses the GPU for the preencoding / encoding process.
"Core Image, Core Video, OpenGL, Grand Central and Open CL" is used in that app.
price is OK
+3
+3
Ca c `est un progrès
test avec un nouveau ATI HD 5770 (OSX 10.6.4 /64)
la vitesse d`encoding est impressionnante
Quality d`image aussi
720p 8Mbit H.264 > 1 Mbit 40fr./sec
________
no problems her
a progress without any doubt
test with a new ATI HD 5770(OSX 10.6.4/64)
encoding speed is impressive
picture quality as well
720p 8mbit H.264 > 1 Mbit 40fr./sec
________
keine probleme hier
ohne zweifel ein fortschritt
test mit einer neuen ATI HD 5770 (OSX 10.6.4/64)
encoding speed ist beeindruckend
auch die bildqualität
720p 8 Mbit H.264 > 1 Mbit 40fr./sec
CHAPEAU !
best
armin
+12
Will be fixed for future release.
+15
+2
+73
But confusing is that App is listed as Universal Binary and 10.5 ?!
Is GDC+OpenCL support removed since 1.0 Version or uses that (GDX+OpenCL beside CoreImage) on 10.6 (Intel) Systems.
THANKS !
+73
It's the solution to provide an application which is also compatible with 10.5, but in this case the benefit of GCD and OpenCL cannot be used.
+1
KERN_INVALID_ADDRESS
I will fix this issue when I obtain the necessary informations.
Thanks
+1
+73
OpenGL Monitor shows much usage of GPU for doing decode+filtering - NICE !
+1
Thanks