SBArt is a design support tool to create an abstract 2D CG image based on artificial selection, which was originally proposed as Artificial Evolution by Mr. Karl Sims.
Version 4 is a full revision of the previous version, that takes advantage of graphic processor unit by compiling each genotype into a program of Core Image Kernel languange. This innovation enabled breeding an abstract movie in realtime.
What's New
Version 4.3.10:
It got possible to make the individuals in a phylogenetic tree be animated.
Two new parametric genes were introduced for the gamma collections on brightness and saturation.
I find it a little confusing to use and I never quite know what I am going to end up with as my end product. I suppose despite that it does make making true ugly images a little easier and with more practice they will get uglier more quickly. Do not expect fine art or subtlety.
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SBArt is a design support tool to create an abstract 2D CG image based on artificial selection, which was originally proposed as Artificial Evolution by Mr. Karl Sims.
Version 4 is a full revision of the previous version, that takes advantage of graphic processor unit by compiling each genotype into a program of Core Image Kernel languange. This innovation enabled breeding an abstract movie in realtime.
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But you know.... the world needs ugliness too.
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