Export terrain files for game engines or other uses, or just wander through the wilderness in first-person mode. Load in your own textures, instantly and automatically build high-res terrains out of low-res heightmaps, or randomize everything and see what happens. Use the various controls to shape the terrain and influence the auto-texturing. Made especially for the Unity engine, but works with anything that loads more...
- Over 450% speedup for terrain calculation, 200% speedup for texture calculation, various other minor speedups
- Importing raw files that have a resolution which is a power of two (in addition to "power of two plus one") works now, since these are pretty common
- Drawn/imported heightmaps can be inverted (use "Invert" button in the heightmap drawing more...
- Mac OS X 10.3.9 or later