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DisplayLink USB Graphics Driver ... DisplayLink USB devices are the easiest way to add an additional monitor to your Mac. This driver, with the relevant DisplayLink-powered hardware, will allow any Intel-based Mac - even a Mac Mini or MacBook Air - to connect up to 4 monitors over USB. This driver also supports the USB video of our customers' USB docking station products, giving you a cost-effective and easy way to connect your display and all of your peripherals to your MacBook, MacBook Pro, or MacBook Air, with only one USB 2.0 cable.

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What's New

Version 2.2:
  • Support for a single DisplayLink screen on OS X 10.9
  • More screens can be connected but with severe limitations due to OS issues
  • Enhanced rendering quality on OS X 10.8 and 10.9
  • Bug fixes and compatibility improvements for all products

Requirements

OS X 10.6 or later

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DisplayLink USB Graphics Driver User Discussion

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Mmueck Member IconComment+180
Mmueck
+0

This software is already up to version 1.8. Just beware that it's currently a mess for mountain lion, but it's OK for 10.7 and below.

Reply0 replies
Version 1.7 Beta 1
Clauclau Member IconComment+105
Clauclau
+1

On the DisplayLink forum, DisplayLink is awared about Lion and they will be working on a 10.7 release soon. That's a great news, since Thunderbolt requires to buy a 1.000 "new" macbook...
New in What ?!:

In IPS retina display?
In full HD display?
In 2 Thunderbolt ports instead of just one?
In usb 3 ports?
In Blu-Ray Drive?
In a touch screen keyboard display?
In WiGig connection?
LTE 4G?
Default SSD?
CarbonFiber / LiquidMetal Built?
In fitting 4 toshiba 1.8" 320GB drives each and move the battery In the SuperDrive compartment, and getting rid of the StupidDrive?
In an Optibay Option?

C'mon...

Reply0 replies
Version 1.6
Jan_rybar Member IconReview+70
Jan_rybar
+0

Great. It's reliable and it allows me to use two LCDs with my MacBook Pro. I use it every day and no problems.

Reply0 replies
Version 1.1
mistersquid Member IconComment+71
mistersquid
+2

The premise is that rather than transmitting video information over AGP or PCIe you would do so over USB.

The investment in technology is expensive. USB Monitors begin at around $300 and you have to have software in place. In the case of computer-to-monitor configs, your CPU will be doing the compression of information to transmit over the USB network.

If you want dedicated hardware to accelerate the compression, you're talking about another $300 or so.

The problem with this is that the technology for PCIe and AGP is so much more advanced for similar prices and you are not using compression technology. Present GPU technology provides multiple dedicated processors for use not only in graphics applications, but for users of OS X and the forthcoming 10.6, the regular OS will make use of those GPUs.

I doubt any application will be able to use the processors dedicated to transmitting video over USB.

This is technology is useful for quick build-up and teardown of multiple monitor setups, sure, but as a replacement for mature technology already in place on Macintosh systems, this is a solution in search of problem.

Reply1 reply
Version 1.0
Chin
+0

I bought a nice USB to DVI adapter device just yesterday. With this driver it works flawlessly although it use some more CPU cycles on my Mac Mini Intel with Tiger 10.4.11.

But this seem to be the only one reliable solution I know to get two monitors connected to my Mac Mini, with each on having a resolution of 1280x1024.

My previous solution was to use the DualHead2Go device, but that can only provide 2 times 1024x768 due to the limited graphic card builtin my Mini.

So after all, there is a problem, that solution solve for me :-)

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Details

Downloads 5,955
Version Downloads 122
Type Drivers / Other
License Free
Date 21 Mar 2014
Platform Intel 64 / OS X / Intel 32
Price Free