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Apple iPhone SDK... The iPhone Developer Program provides a complete and integrated process for developing, debugging, and distributing your free, commercial, or in-house applications for iPhone and iPod touch. Complete with development resources, real-world testing on iPhone, and distribution on the App Store, you have everything you need to go from code to customer. The iPhone SDK includes the Xcode IDE, Instruments, iPhone simulator, frameworks and samples, compilers, Shark analysis tool, and more.

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Version 4.0.1: Release notes were unavailable when this listing was updated.


Mac OS X 10.5.4 or later

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Apple iPhone SDK User Discussion

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昊辰 Member IconReview+0


Reply0 replies
Version 4.0.1
Amergin Member IconComment+46

Just a minor observation - this is the iPhone SDK which translates to Software Development Kit and is not the iPhone Operating System or iOS4. Comments below all seem aimed at the operating system.

Reply0 replies
Version 4.0.1
Yoxi Member IconComment+54

Shifting between portrait and landscape in Mail with a message open fails to retain user-selected text size, until you go up out of the folder the message is in, open another message in a different folder, and then return to the original one - only then is it re-wrapped to fit the current orientation at the original text size. And you can't zoom out, only in.

Reply0 replies
Version 3.0
Devin27 Member IconComment+1

Pros: Cut, Copy & Paste. Allows for 32 more Apps. Shake to Undo Typing. Safari Autofill.
Voice Memos.

Con: Search is still inadequate! The third generation of the iPhone OS and you still cannot search the Notes field in Contacts. A first gen Palm PDA had this functionality. Really inexcusable for a product of this caliber. Wouldn't be as bad if you could search the Notes field in MobileMe. But MobileMe search does not offer that capability either.

Reply1 reply
Version 3.0

Maybe they fixed it since 3.0 but I just tried a search and it found the person in my Contacts.

donmontalvo Member IconReview+1288

Slight delay in typing (input speed), and some notes syncing issues noted. But I'm sure 3.0.1 will be released soon to fix these issues. Overall, very good update.

Don Montalvo
Coppell, TX

Reply0 replies
Version 3.0
Pedrors Member IconComment+12

I updated my iPhone with 3.0 and it worked just fine.
Everything shown previously works like a charm. Great upgrade.
Keep the good work.

Reply0 replies
Version 3.0
m85 Member IconComment+65

I clicked "Sync notes" in iTunes, but when I click "Apply" iTunes a syncs everything else, but unchecks "sync notes" and doesn't transfer the notes on my first generation ipod touch to the mail app. Anyone know what I'm doing wrong?

Reply2 replies
Version 3.0

I had the same problem, until I unplugged the phone and plugged it back in. Then it remembered that "Sync notes" was checked.

I don't really trust this feature, though. If you edit a note on both the Mac and the iPhone, it just overwrites the phone's version when you sync. It doesn't alert you that there's a conflict.


Thanks. That worked for me. Thought I'd already tried re-plugging, but I guess not. :)

Burro Member IconComment+8

IMO the greatest thing Apple could do for the iPhone -- besides improving reception and enabling BT keyboards -- would be to enable runtimes of the iPhone FileMaker app -- can you imagine all the great productivity apps that the FMP community could come up with if they could sell FMP runtime apps via the iTunes store -- no C/C+/C+++ required...?

Reply3 replies
Version 3.0b5

I beg to differ. The greatest thing Apple could do for the iPhone would be to sell it unlocked and allow other carriers to sell it.


Or to allow keyboard entry -- BlueTooth or docking keyboard entry. I'd rarely carry a laptop again.


Sell it unlocked for other carriers... well, we've seen how that works on the Nexus One. It is a crappy idea. The Nexus One will only work with all of its features when on the T-Mobile service. Take the phone elsewhere and it will underperform. We do not need that for iPhone.

zuulito Member IconComment+38

If you're going to install the iPhone sdk, you don't need to download the Xcode update separately. Just a hint for people who might be wondering... (saves a huge download too !)

Reply0 replies
Version 2.2
Holger-Watermann Member IconComment+6

why ONLY for INTEL? The dual G5 should have enough Horsepower to do every crosscompilings for ARMs CPU. Really bad mood - Apple.

Reply8 replies
Version 2.0b1

I totally agree with you ... in my opinion this is just ridiculous behavior...

Gavin Cutshall

Why not G4? G3? Why not 68040? The reason is that a non x86 SDK would require emulation to run the simulator, which is most likely just virtualizing on the x86 instruction set. In other words, possibly two layers of emulation or virtualization.

Like running PearPC inside Virtual PC.

Also, because even dual G5s are horribly slow compared to most intel hardware (save the original core solo mini).


what he said :)


it is what it is...
...get over it


I can say that I build this night my first iPhone app on a PPC G5.
Just install this software on a Powermac G5 and you will have much chance that it will work just fine.

If you want to be sure that the iPhone SDK is installed, performe a manual installation (package after package).

BTW: Aspen Simulater is running just fine on my G5 PM ;)

Oh, and PPC is not DEAD. It's still alive and kicking. I know because I'm a PRO beta tester and I'm also writing some code in my free time. Leopard is running great on a PPC based Mac. Games and OpenGL apps too.
I run Halo with 60+ fps average and Doom3 benchmarks (with a optimized AutoExec.cfg file) are great in native resulation (1680x1050) and high quality (57fps). Much higher then the average Intel Mac!
UT2K4 tops 500fps...

So don't talk about PPC is dead when the latest OS is running on it and when 95% of the software is still Universal.



Thanks for your Solution - it simulates here too. Maybe we will find an Crosscompiler for gcc also...


I too run on a PPC Mac. I got Leopard at the premier and it actually has made my Mac a little speedier. It's an iBook G4, last model ever produced (got it a few months before the MacBooks came out).

I don't have an iPhone or plan on developing iPhone apps right now, but it's nice to know that there's a solution.


Here is something that might help for installing on PPC leopard machines:

Step 1
The iPhone SDK comes in a .dmg image file, which is read only, since we are going to write to it in Step 2, the first thing we do is convert it to a read/write image.
To convert the .dmg file launch Disk Utility, pick File->Open Disk Image, and chose the SDKs dmg file. Now click on "Convert" on the Top of the utility. The Dialogue which opens will say "Image Format: Compressed" -> which we set to "Read/Write" the other box (encryption) we leave alone. Chose a target where you want it saved and press save. 
Disk Utility will now take its time and decompress the image to another (uncompressed, read/write) image.

Step 2
Mount the Image by doubleclick on it, but do not start the SDK installation yet. You should be able to open /Volumes/iPhone SDK/iPhone SDK.mpkg/Contents/iPhoneSDK.dist in your favorite text-editor now. What we are going todo now is make sure that a few checks Apple build in return true, even if they fail. For that search the functions: agreedToSLA and SDKPresent and make sure they return "true" under all circumstances. (if you do not know what that means, what exactly are you going to use the SDK for again? ;)

Step 3
Start the Installer, contained in the image. Happy Installing.


now for installing on a tiger machine, there is a way to trick the installer into thinking that your machine is a leopard machine, as of right now I don't think I am going to say because when you click "Install" in just says the install failed, and it can do bad stuff to the system if you are not careful.

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> 4 2


Current Version (4.x)


Downloads 52,577
Version Downloads 14,044
License Free
Date 19 Jul 2010
Platform OS X / iOS
Price Free
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