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MakeHuman is an open-source, open graphics library, stand-alone, multi-platform, software program, which is completely written in C++ language. Its purpose is to provide a **versatile**, **professional** and extremely **specialized** application for **parametrical** modeling of three-dimensional humanoid characters. By **specialized**, we mean that MakeHuman's purpose is to model and pose a 3D humanoid, complete with hair, accessories and high quality UV maps. It will only make an acceptably photo realistic, poseable, humanoid character suitable for use in a variety of applications and for a variety of purposes - more...

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Version 1.0.0: Release notes were unavailable when this listing was updated.


OS X 10.8 or later

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Beige Member IconReview+178

amazing software and free. Great job on the release

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Version 1.0.0
Kihoalu Member IconReview+114

I wrote a more complete review, but it seems to have gone missing.

MakeHuman might one day become viable, but it has some quirks that make it a problem. The price is right, though.

The models can be dropped into Blender as *.obj files. But they aren't very usable once you get there. The right-left designation is the opposite of what Blender 's is (model right & left which facilitates mirroring).

Fingers & Toes are too complex.

Poser though, is NOT an alternative to MakeHuman, either.
Unless you want Barbies to drop into another program.

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Version 1.0a3b
Gregm Member IconComment+215

So many things ----

1. It's not even a beta --- the description in MUD is a statement of direction of the ***open source project***--- not of the existing software ---- so reduce your expectations bigtime.

2. From the Quick Start docs: "This is not a full-function release--The purpose of this Alpha 1 release is to encourage feedback on the features and their usability via the MakeHuman community forums."

3. It will/does require a 3rd party rendering program to export to/integrate with in order to save/print/etc.

4. Currently it resembles a severely crippled shareware --- instead of "look what I can do once you pay your $$$" --- it's "look at what I should be able to do later". What is there does look good.

5. "What's new"?
--- Hair Tool just shows a small variety of hairstyles in the corner. No clue as to how to move/use them.
--- Installer. Perhaps for the other platforms. For the Mac, it's just an app.
--- Renderman Curves? Again no clue.

6. Docs are also a work in progress.

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Version 1.0a3b
charocco Member IconComment+1

As a free application MakeHuman provides some basic exploration of posing the human figure in a variety of positions. But I object to the extensive hype on the download page regarding its professionalism, versatility, etc. These qualities may one day eventuate as the developers continue to improve the application, but MakeHuman is not much more than a game at the moment.

As it appears the user is restricted from saving, exporting to another graphics program or even printing the image without major distortions I don't see this as serving much of a purpose apart from the occasional doodling on screen. Why dedicate 120MB of precious disk space to such a paltry performance?

A lot of good work has gone into MakeHuman, but it's of little use beyond a novelty.

For anyone wishing to use such programs seriously I'd suggest you pay the money for one of the comprehensive applications on the market or take a few life drawing classes and create your own imagery.

But thanks for the mighty effort.

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Version 0.9
user icon+34
Version 1.0.0
> 4 3


Current Version (1.x)


Downloads 8,874
Version Downloads 487
License Free
Date 28 Mar 2014
Platform Intel 64 / OS X / Intel 32
Price Free
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