Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, LucasArts' Empire at War lets players wage war on the ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War.
Requirements
Intel, Mac OS X 10.6.6 or later, Intel Mac, Video Card (ATI): Radeon X1600, Video Card (NVidia): Geforce 7300, Video Chipset (Intel): GMA 950 or better, 64MB VRAM.
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Amazing game, although if you have the ability to use Bootcamp and Windows it is a much smarter choice to buy this game for Windows for several good reasons.
1) The expansion pack is only for Windows.
2) You can run the video settings much higher in Windows.
3) You can buy the Gold pack which includes the original EAW and the expansion pack for the same price that they are charging for the mac version of the original game.
...But if you would rather not waste time setting up Bootcamp and Windows, this game is pretty epic!
Why not for PPC machine ??
G4 and G5 have ressources again…
Is it because the game is so bad programming, so slow that only a CoreDuo can run the game ??
huge requirements.. or is it that they decided against UB (aka PPC and intel code), and opted for intel code only to simply their programming?
I am on a 1.67Ghz G4 DP with Radeon 9800 - pretty decent power, nothing to brag about, but I can get decent frame rates on most games. So the fact that I can't even run this tells me that.....
1. the developer is lame and needs to support G3/G4/G5/intel and all Nvidia and ATI cards ever made
or....
2. I need to et out of the jurrasic and get myself an intel-based mac before I die of old age.
Yes, I think we're just getting to that part of the road where Intel-only software is going to become prevalent. It's similar to the move to PowerPC and OS X, in that at some point, development became singular in design. That moment is starting to arrive for Intel Macs.
Time to upgrade. It's like the old 68k move to PowerPC. That said, it's always worth keeping your older system around for legacy software that may never run on the newer tech. I'm running on a 24" iMac, but keep the old Powerbook G4 for portability and PPC-only apps.
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Star Wars: Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, LucasArts' Empire at War lets players wage war on the ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War.
-1
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motiffinding reviewed on 18 Apr 2011
+1
+40
Agmaster reviewed on 17 Apr 2011
1) The expansion pack is only for Windows.
2) You can run the video settings much higher in Windows.
3) You can buy the Gold pack which includes the original EAW and the expansion pack for the same price that they are charging for the mac version of the original game.
...But if you would rather not waste time setting up Bootcamp and Windows, this game is pretty epic!
+1
+49
G4 and G5 have ressources again…
Is it because the game is so bad programming, so slow that only a CoreDuo can run the game ??
+1
+11
I am on a 1.67Ghz G4 DP with Radeon 9800 - pretty decent power, nothing to brag about, but I can get decent frame rates on most games. So the fact that I can't even run this tells me that.....
1. the developer is lame and needs to support G3/G4/G5/intel and all Nvidia and ATI cards ever made
or....
2. I need to et out of the jurrasic and get myself an intel-based mac before I die of old age.
or....
3. join the monastery
+105
In other words, you need to upgrade. (No offence intended)
+182
+138
+2