There was a bug where scores were not being uploaded for some players but that was fixed with the latest version of the game.
The high score from the player in Japan is real. None of the scores are inflated or inaccurate. There really are people that good at the game who know how to optimize their scoring while doing amazingly fast line clears.
As another person commented, you can pause the game with the Escape key or any other key you assign to Pause.
This is a reasonably well done rendition of Tetris, with deficiencies that make it rather crippled.
As the previous reviewer pointed out, there's no undo function...important when accidentally placing a falling tile in the wrong space.
There's no selection for difficulty level, the tiles fall at just one speed, which is most often too fast for proper placement when the stack of tiles nears the top of the playing area.
And there doesn't seem to be a way to accurately keep record of your score.
The high scores of players around the world, reaching into the upper hundred thousands, just isn't believable; especially when important functions like those mentioned above are not available.
The point is that it starts slower and gets faster as it goes and you have to make choices quickly trying to match up the pieces to their best spot. If you have all day to pick a spot and then a way to undo it there is no challenge at all.
While the sound/graphics are nice, the game features are lacking.
There's no undo function to take back a wrong tile placement, no pause function, no difficulty level to choose from.
While your score and ranking vis-a-vis other players worldwide is maintained on Tetris Zone's website, it doesn't seem to update your stats to reflect your actual standing.
I managed a highscore of 97,000 once but my stats state that my highest score is 32,000.
The all time high score is stated as being just under 875,000 by a player from Japan, with other players managing high scores of in the upper hundred thousands, but somehow I just don't think such scores are really possible.
While skill and fast thinking play a big part in doing well in this game, chance does play a fairly big role in that it depends on the right tile falling at just the right time.
Sometimes, it seems that the pieces fall at too great a speed to allow for accurate placement, but there's no way to slow it down.
I purchased this game and do rather like it, but I feel that it could better by providing it with the features mentioned above.
UNDO? Maybe I'm old-school (I go back to Tetris on the old beige Game Boy), but cursing at yourself for sticking a tetrad (what they were called before they started calling them tetronimoes... see, I AM old-school!) in a lousy place.
Whoops... look what happens when I make edits. What I meant to say was "cursing at yourself for sticking a tetrad (what they were called before they started calling them tetronimoes... see, I AM old-school!) in a lousy place is part of the Tetris experience!"
iSkippy, you are so right, I haven't ever even heard of any Tetris that allows an undo, that would ruin the game. Not everything in life needs/has an undo, that's part of the challenge.
I still have my old NES, mostly for Tetris... sadly the gameboy died long long ago.
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+1
+1
The high score from the player in Japan is real. None of the scores are inflated or inaccurate. There really are people that good at the game who know how to optimize their scoring while doing amazingly fast line clears.
As another person commented, you can pause the game with the Escape key or any other key you assign to Pause.
+22
syharris reviewed on 31 Mar 2007
As the previous reviewer pointed out, there's no undo function...important when accidentally placing a falling tile in the wrong space.
There's no selection for difficulty level, the tiles fall at just one speed, which is most often too fast for proper placement when the stack of tiles nears the top of the playing area.
And there doesn't seem to be a way to accurately keep record of your score.
The high scores of players around the world, reaching into the upper hundred thousands, just isn't believable; especially when important functions like those mentioned above are not available.
+1
The point is that it starts slower and gets faster as it goes and you have to make choices quickly trying to match up the pieces to their best spot. If you have all day to pick a spot and then a way to undo it there is no challenge at all.
-2
+26
Syzzygy reviewed on 25 Mar 2007
There's no undo function to take back a wrong tile placement, no pause function, no difficulty level to choose from.
While your score and ranking vis-a-vis other players worldwide is maintained on Tetris Zone's website, it doesn't seem to update your stats to reflect your actual standing.
I managed a highscore of 97,000 once but my stats state that my highest score is 32,000.
The all time high score is stated as being just under 875,000 by a player from Japan, with other players managing high scores of in the upper hundred thousands, but somehow I just don't think such scores are really possible.
While skill and fast thinking play a big part in doing well in this game, chance does play a fairly big role in that it depends on the right tile falling at just the right time.
Sometimes, it seems that the pieces fall at too great a speed to allow for accurate placement, but there's no way to slow it down.
I purchased this game and do rather like it, but I feel that it could better by providing it with the features mentioned above.
+1
+7
Look at the Options area. Escape is the default pause. You can change it to what ever key you want.
I agree on the undo function... that would be nice.
+1
-7
Undo... geez, what's with kids these days?
+1
-7
+1
+1
I still have my old NES, mostly for Tetris... sadly the gameboy died long long ago.