Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.
What's New
This is the Mac version of the august 2005 release
Requirements
PPC, Mac OS X 10.3 or later, 32MB graphics card.
looks funny - if only the menus would tell the player whats going on. i may not be the smartest around but i am still looking for that invert y-axis option. the menus didnt guide me there :(
features : name em right so i can find em
playability: ran smooth but no inverted y axis no 5 points
[Version 2005-08-29]
2 Replies
Anonymouscommented on 06 Nov 2005
read cube/docs/config.html => invmouse
this isn't a native mac app so not everything is configureable trough the GUI/menues
read the docs and edit the config files by hand ;->
Anonymouscommented on 09 Nov 2005
ok thank you - im too lazy for that ;-) hey im a mac user afterall
Anonymousreviewed on 05 Nov 2005
Sorry, my comment ended up as a reply to the one below. It DOES do widescreen... the launcher was just giving me some problems. Does still need some polish and there is some problems with poly seams, but I think I can have a dandy time playing it. This will be going on my nephew's Mac so we can play together. Can't hurt to try it since its free.
[Version 2005-08-29]
1 Reply
Anonymouscommented on 06 Nov 2005
i'm the one who wrote the launcher and made the mac release.
please give a detailed description of the problems you have had in the mac "support thread" so might be able to fix them ;)
There once was a version of cube made with care for the Mac by a fellow. The original author blasted him and the mac community and said he would do the mac version if it ever happened.
Now the author has done his version, but it's not polished.
My favorite part is where he stole my icon though, sheesh.
[Version 2005-08-29]
2 Replies
Anonymouscommented on 05 Nov 2005
Neat game for free. Doesn't seem to support wide screen modes. Also has some poly seam issues. Price is right though.
Anonymouscommented on 06 Nov 2005
> now the author has done his version
no it was not done by "the author" (aard) but by me, with kind help from aard&co
>where he stole my icon though
sorry i looked at past mac releases to see how it should be done and didn't know the icon did belong to you and not to the cube project.
it will be removed ASAP, so mac ppl can enjoy the standard-mac-app-icon again ;->
>but it's not polished
please post requests-for-enhancement in the mac support thread.
Anonymousreviewed on 05 Nov 2005
I had began to play Cube more than one year ago. I was then on a 16 Mb ATI video card and I had some crashes that made me stop going further in the game. Now I am on a 64 Mb ATI video card and I look forward to get back on this game.
Don't get me wrong, I liked it then, although, besides the crashes, there were some glitches, but I am so glad that they continued to work on this project. To my shame, I had forgotten about it.
SourceForge projects and developers deserve a lot more recognition than they get. Beside Cube, that I will come back with a review when I will have played it completely, I urge everyone that never went on the SourceForge.net website to go take a look, you will find a lot of OS X projects that could answer many of your softwares' needs.
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Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL.
Anonymous reviewed on 06 Nov 2005
features : name em right so i can find em
playability: ran smooth but no inverted y axis no 5 points
this isn't a native mac app so not everything is configureable trough the GUI/menues
read the docs and edit the config files by hand ;->
Anonymous reviewed on 05 Nov 2005
please give a detailed description of the problems you have had in the mac "support thread" so might be able to fix them ;)
http://www.cubeengine.com/forum.php4?action=display_thread&thread_id=665
Anonymous reviewed on 05 Nov 2005
Now the author has done his version, but it's not polished.
My favorite part is where he stole my icon though, sheesh.
no it was not done by "the author" (aard) but by me, with kind help from aard&co
>where he stole my icon though
sorry i looked at past mac releases to see how it should be done and didn't know the icon did belong to you and not to the cube project.
it will be removed ASAP, so mac ppl can enjoy the standard-mac-app-icon again ;->
>but it's not polished
please post requests-for-enhancement in the mac support thread.
Anonymous reviewed on 05 Nov 2005
Don't get me wrong, I liked it then, although, besides the crashes, there were some glitches, but I am so glad that they continued to work on this project. To my shame, I had forgotten about it.
SourceForge projects and developers deserve a lot more recognition than they get. Beside Cube, that I will come back with a review when I will have played it completely, I urge everyone that never went on the SourceForge.net website to go take a look, you will find a lot of OS X projects that could answer many of your softwares' needs.