Cross Eyes consists of a grid populated with colorful dots. Neighboring dots of matching color make angry stares --that is, "cross eyes"-- at one another. The player must separate all such neighbors, sliding rows or columns of dots at a time, until no cross eyes remain.
The player may increase the difficulty of the challenge by reducing the types of dots available, or by increasing the size of the game board, or both.
Features:
Four difficulty levels: Normal, Hard, and Really Hard, and Impossible
Four board sizes.
Column
What's New
Version 1.2:
(1.2) Universal. Runs natively on PowerPC- and Intel-based Macs.
Could be a pretty fun game, but it needs some work. Adding some type of scoring system, or even a timer of some sort might help to add a challenge. The sounds are a little repetitive as well. A good start though. I look forward to seeing where this goes.
[Version 1.0.2]
Anonymousreviewed on 22 Jul 2005
I don't get this game. When it seems like you've eliminated any pairings nothing happens. Hmmmm
[Version 1.0.2]
1 Reply
Anonymouscommented on 22 Jul 2005
Chuck: When you eliminate all "cross eyes", you should get a "Congratulations!" sheet. If the sheet is not appearing for you, then please contact 'bugs at daylateanddollarshort dot com' so that I can investigate the situation. Thank you.
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Cross Eyes consists of a grid populated with colorful dots. Neighboring dots of matching color make angry stares --that is, "cross eyes"-- at one another. The player must separate all such neighbors, sliding rows or columns of dots at a time, until no cross eyes remain.
The player may increase the difficulty of the challenge by reducing the types of dots available, or by increasing the size of the game board, or both.
Features:
Four difficulty levels: Normal, Hard, and Really Hard, and Impossible
Four board sizes.
Column locking: Take too long and you'll slowly lose the ability to move dots vertically.
The Cross Eyes Counter, which indicates how many pairs of cross-eye neighbors remain.
Anonymous reviewed on 22 Jul 2005
Anonymous reviewed on 22 Jul 2005