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http://www.macupdate.com/download/45500/boom%2520recorder-8.2.0.dmg
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Boom Recorder is a multitrack field recorder. It has been designed to be used during the high stress production of a tv/film shoot, a concert, or a live stage performance. Boom Recorder has many metadata fields that is are used during a film production, making it easy to keep track of the many audio files in post production. For concerts and live stage performances it is possible to record up to 128 (Boom Recorder Pro) tracks continuously for many hours.

Features:

  • 16-bit, 24-bit integer, and 32-bit float sample formats.
  • 48 kHz, 96 kHz, 192 kHz, and other sample rates, with optional more...

What's New

Version 8.3.2:
  • Check if number of channels is within 0 and 255. And make sure the number of rows and columns of channel meters are between 1 and 255. Hopefully this solves issues with wrong number of channels in the preferences file.
  • Fixed issues with the file_nr being appended on the filename template even when %9f is being used. Also added more information in the filename template box on more...

Requirements

  • OS X 10.7.5 or later

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Boom Recorder User Discussion

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Matt Davis Member IconReview+0
Matt Davis
+0

Unlike other commets here, I've had a great experience with Boom Recorder, which has taken over as my chosen app for in-field recording.

My needs are simple: 24bit 48KHz recording from various Mics via an Edirol UA-25. I want a high quality uncompressed file format, and appreciate the ability to record a couple of versions and have a 'log file' of what happened. QT just can't do this out of the box.

I have SoundTrack Pro, but it seemed to hiccup, making otherwise good takes unusable. Then there's little things: the meters on input don't match the meters on output. It's not viable for recording. Sorry. No Cigar.

Boom Recorder on the other hand turns my PowerBook into a sort of Nagra - it just works. I love the new Cmd-Opt-T split take feature. Furthermore, the Time-Of-Day time code recorded in the audio is preserved in Final Cut Pro - even the new CAF format doesn't do that.

The only reason I can't give it a perfect score is that I really want to monitor what's been recorded. It's vital for STP because when it drops the ball you can hear it. But I've been using this app intensively as of late, and it's won my confidence.

Reply0 replies
Version 7.3
Tomis Member IconComment+118
Tomis
+0

$30 for QuickTime Pro, which enables recording functionality in QuickTime and supports OSX compatible device.

$0 for "Audio In" , a free audio recorder.

What's this have that others don't? SMPTE.

Truly SMPTE is an essential for professional recording work.

I know that CoreAudio has support for SMPTE. So theoretically, it shouldn't be hard to add support for SMPTE when coding using CoreAudio for recording. I question wether the price of this program reflects real-world development costs.

Of course, if I had the time to make a better app then I would. So there we are.

Reply0 replies
Version 5.6
Anonymous Member IconReview
Anonymous
+0

The application BoomRecorder has unexpectedly quit.

The system and other applications have not been affected.

Would you like to submit a bug report to Apple?

...

Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_INVALID_ADDRESS (0x0001) at 0xfffeff00

Thread 0 Crashed:
0 0xfffeff00 0 + 0xfffeff00
1 com.apple.AppKit 0x92eef460 -[NSCustomView nibInstantiate] + 0x174
2 com.apple.AppKit 0x92e9aa24 -[NSIBObjectData instantiateObject:] + 0xbc
3 com.apple.AppKit 0x92ea1a50 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 0x88
4 com.apple.AppKit 0x92f93808 loadNib + 0xfc
5 com.apple.AppKit 0x92eea9f4 +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 0x2e8
6 com.apple.AppKit 0x92f698f8 +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 0x9c
7 com.apple.AppKit 0x92f7b0f8 +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 0x174
8 com.apple.AppKit 0x92f69760 NSApplicationMain + 0x174
9 nl.vosgames.BoomRecorder 0x00002848 _start + 0x158 (crt.c:272)
10 nl.vosgames.BoomRecorder 0x000026ec start + 0x3c

...

Enough said, however, I'd like to continue...

Reading the manual makes it very clear that there is no sample editor. For $111, I would expect to get Adobe Audition at least. -or Audacity, which is free software!
If you can't edit the samples, what is the purpose of such program ? (I'm speaking as a programmer and a Audio/Video editor!)
Not rated, because it crashes.

Reply1 reply
Version 2.0
Vosgames (Developer)
+0

I am not sure why it crashes on your machine, but I've seen it crash in the same way on machines that do not have OS X 10.4 (Tiger) installed.
If this is not the case I would like it if you send a message to support@vosgames.nl so that we could fix the problem.

As for why it does not have a sample editor, is because it is just for recording, nothing else. This is very useful when you are recording on a set, it is already busy, so you don't want to have a complicated set of controls in that situation.

Also it records meta-data that is needed for when you are doing a feature film. And time-code reading is very very important.

Although Boom Recorder is not as complete as the competition (field recorders hard- or software based), the price is much lower. This is also because it is a niche product, which causes the overhead in development compared to sales to be much higher.

Anonymous Member IconReview
Anonymous
+1

$111 for this????

A bit too minimalistic for that kind of dough, don't you think? At best, this is a $40 app ...tops. Get real. And good luck.

Reply0 replies
Version 1.10
Wizard2 Member IconComment+64
Wizard2
+0

Elementary question here: What interface is used to get the discrete audio inputs into the Mac?

Manufacturers? Models? What do you recommend?
It would seem that the mating of this software to that hardware would be esssential -- let the software release is silent on this.

Thanks.

Reply3 replies
Version 1.9
Vosgames (Developer)
+0

I personaly use the MOTU 828 MkII interface. And I know people who use the MOTU Traveler and PreSonus FirePod with Boom Recorder.

Anonymous Member Icon
Anonymous
+0

as a software intended for use with video/film, this app also should support interfaces widely used in this field: among them is the family of the very popular decklink video cards (4-12 channel audio). see: http://www.decklink.com
AJA is another popular brand producing such cards.

I tried the BoomRecorder demo with a DeckLink card without success :(
only 2 of the cards 8 channels were selectable as interface and even there no audio went through.

but the app itself is promising!

Vosgames (Developer)
+0

Any audio hardware that uses the Core Audio API should work with Boom Recorder.

Could you send me a screenshot of Boom Recorder, maybe I can see what is going on.

There are no Ratings for this App yet.
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Current Version (8.x)
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Details

Downloads 30,619
Version Downloads 111
License Demo
Date 13 Jun 2014
Platform Intel 64 / OS X
Price $260.00
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