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Delphi SWF SDK contains pure Object Pascal library for creating SWF files, without any external dynamic libraries.Released features:

  • visual objects creating (shape, button, text);
  • advanced objects (morphing shape, sprite);
  • all types of filling (solid, gradient, image);
  • device and embedding fonts;
  • sound (events, streaming);
  • video;
  • action commands;
  • any transition and transformation

What's New

Version 1.9:
  • To TBasedSWFStream it is added OnProgress event allowing to display progress for various actions:TProgressWorkType = (pwtReadStream, pwtMakeStream, pwtCompressStream, pwtLoadXML, pwtParseXML, pwtSaveXML);
  • For TFlashMovie it is added a new event and also a global variable-procedure for customizing solutions of images loading.TLoadCustomImageProc = procedure (sender: TFlashImage; more...

Requirements

Mac OS X 10.3 or later, Flash player.

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Delphi SWF SDK User Discussion

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Anonymous Member IconReview
Anonymous
+0

there IS open source alternatives to Delphi for Mac:

Lazarus is an Object Pascal IDE which utilizes the Free Pascal compiler (runs in X11)

Free Pascal's Object Pascal has Delphi compatibility and is available for Mac

GNU Pascal is able to use many of the GCC tools with the Pascal language and is available for Mac too

Reply1 reply
Version 1.9
Anonymous Member Icon
Anonymous
+0

Yes I know about Free pascal and Lazarus, but it still cannot run an OCX solution. This is compiled intel x86 library code for a windows API.

Their web site install procedure stipulates that you must install the flash OCX to be able to use their library

Anonymous Member IconReview
Anonymous
+0

And what is a windows technology only library is doing in a MAC forum.

From the developper web site:

How to play flash movie inside applications

ActiveX ShockwaveFlash plays flash movies, it is in the library flash.ocx of Macromedia, Inc. (earlier versions were called swflash.ocx). So the first requirement is this library must be installed. As a rule, it is in the folder [Win_system]\Macromed\Flash\, for example C:\Windows\system32\Macromed\Flash\. If not you should install the one before starting of application.

Also, you should use ActiveX component TShockwaveFlash in your application. It contains as property Movie so other various methods to manage movie playing - Play, Stop, Rewind etc.
Some examples of ActiveX using are at the Using TShockwaveFlash part.

So to use this library you need OCX (or windows x386 based DLL for those who are pure MAC developper)

Not the right place to publish this product, I'm guessing

Reply0 replies
Version 1.9
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Details

Downloads 2,770
Version Downloads 2,321
License Demo
Date 16 Sep 2005
Platform OS X / PPC 32
Price Free
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