GooBall's stunning 3D graphics present a unique game in which you control a little alien called a "Goober" that is embedded in a "GooBall." Roll, jump, and slime your way through dozens of beautifully devious levels in this 3D roll through never-never land.
This little GooBall they have you stuck in is actually kinda cool: you can zoom around without fear of getting hurt, and it can deform to become "sticky" for quick turns and scaling walls.
What's New
Version 1.0.2:
Now a Universal Binary, fully compatible with Intel-based Macs
Physics engine changed from ODE to Ageia PhysX for improved real-life physics simulation
Various bug fixes and enhancements
Requirements
PPC / Intel, Mac OS X 10.3 or later
Be the first to recommend a similar software title.
3 and 1/2 stars, are you kidding me? Never since Halo have I played a more seductive, eye-candy rich game. And that is to say nothing of the Unity engine, which just rocks your socks, if you even know what socks are. If you're an idiot who can't figure out why the game doesn't work on your Mac, (works on all 3 Macs I installed it on btw), then you should refrain from coming on the internet and posting retarded reviews. Ask for help, or see a doctor. Or better, go to Ambrosia's forum, and talk to someone. Here's my 5 stars just to offset the idiots. The actual game is worth 5 stars in my book anyway. Check it out, you'll be blown away... unless you're the type who don't ever play video games, or hibernated through the '80s.
Gooball is a brilliant pass-time, although you need alot of Hard Drive Space to run it! It works perfectly with 10.2.3 as well! A nice thing to have - but be warned! It can be very frustrating!!!!!
[Version 1.0.1]
Anonymousreviewed on 27 Oct 2005
I've enjoyed the game but wish I had tried it out before purchase. I somehow missed that this could be tried for 30 days before purchase. (dummy me)
I wish there were more options for saving at more levels in order to restart further into the game. As it is you have to complete X number of levels before you can quit in a saved position (a "chapter") or when starting over you have to go back and replay some levels. It'd be nice to go a couple of rounds without having to plan on playing multiple levels just to be able to save your game. Especially if one of the levels makes you want to rip yout hair out and you realize you'll have to play that one again unless you complete the next few sucessfully. ie I'm stuck at the moment trying to gauge how much momentum you need to jump the doggone slide. Maybe I'm missing something but it seems the the timing is a bit to close so far as speed and exact moment to jump, in or out of sticky mode, etc. And some weird camera angles that interfere with gauging distance and momentum.I made it through all the levels of Unreal jumping to and fro but can't swing this after a good deal of practice.
It's alot like oxyd in timing etc. but harder to see around things.
[Version 1.0.1]
Anonymousreviewed on 18 Aug 2005
runs perfect on my 1 gb ram pb 17 (10.4.2).
great arcade feeling - remember 'marble madness'??!! i'd better warm up my amiga...
[Version 1.0.1]
Anonymousreviewed on 16 Aug 2005
I love this game! I still haven't bought it, though, cause it's too expensive.
I haven't tried the new version, but 1.0 worked great for me. It's mesmerizing.
iBook 1.07 GHz G4, 768 MB RAM, 10.3.9
[Version 1.0.1]
Anonymousreviewed on 29 Jul 2005
Same as last person that posted. I am on a G5 2x2 and OS 10.4.2 and it starts to open, but closes right away :-/
[Version 1.0]
Anonymousreviewed on 12 May 2005
not working for me. After a 30 min download, the game wont launch. I'm using Tiger on a Dual 1Ghz G4 with 1'5 Gb of RAM.
I have a dual-1Ghz (with a brand spanking new ATI Radeon 9800 Pro) with 1.5GB of RAM and it starts up for me. I haven't played it yet (because I have 1.0.0 installed and it told me 1.0.1 was available, so I'm dl'ing it now), but it does start for me.
Anonymousreviewed on 22 Apr 2005
Beatiful graphics, nice music, great concept... absolutely horrible, game-killing camera. 90% of the frustration could be solved by better camera-movement.
The game itself is very fun but the actual contorls are VERY difficult. I know it has the sticky feature thing but the camera angle when moving as well as the very slippery conrols are very annoying.
[Version 1.0]
Anonymousreviewed on 19 Mar 2005
The game crashes as soon as it attempts to load a level on my computer... even in safe mode... A G5 w/ 2 gigs of RAM should be enough to run this...
[Version 1.0]
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GooBall's stunning 3D graphics present a unique game in which you control a little alien called a "Goober" that is embedded in a "GooBall." Roll, jump, and slime your way through dozens of beautifully devious levels in this 3D roll through never-never land.
This little GooBall they have you stuck in is actually kinda cool: you can zoom around without fear of getting hurt, and it can deform to become "sticky" for quick turns and scaling walls.
+1
Bad Cyborg reviewed on 26 Apr 2006
Anonymous reviewed on 27 Oct 2005
I wish there were more options for saving at more levels in order to restart further into the game. As it is you have to complete X number of levels before you can quit in a saved position (a "chapter") or when starting over you have to go back and replay some levels. It'd be nice to go a couple of rounds without having to plan on playing multiple levels just to be able to save your game. Especially if one of the levels makes you want to rip yout hair out and you realize you'll have to play that one again unless you complete the next few sucessfully. ie I'm stuck at the moment trying to gauge how much momentum you need to jump the doggone slide. Maybe I'm missing something but it seems the the timing is a bit to close so far as speed and exact moment to jump, in or out of sticky mode, etc. And some weird camera angles that interfere with gauging distance and momentum.I made it through all the levels of Unreal jumping to and fro but can't swing this after a good deal of practice.
It's alot like oxyd in timing etc. but harder to see around things.
Anonymous reviewed on 18 Aug 2005
great arcade feeling - remember 'marble madness'??!! i'd better warm up my amiga...
Anonymous reviewed on 16 Aug 2005
I haven't tried the new version, but 1.0 worked great for me. It's mesmerizing.
iBook 1.07 GHz G4, 768 MB RAM, 10.3.9
Anonymous reviewed on 29 Jul 2005
Anonymous reviewed on 12 May 2005
-2
Anonymous reviewed on 22 Apr 2005
falcoboy7 reviewed on 21 Mar 2005
Anonymous reviewed on 19 Mar 2005