OpenGL Extensions Viewer provides info about your OpenGL accelerator. Many OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL, have been defined by vendors and groups of vendors. The extension registry is maintained by SGI and contains specifications for all known extensions, written as modifications to the appropriate specification documents.
The registry also defines naming conventions, guidelines for creating new extensions and writing suitable extension specifications, and other related documentation.
This program displays the
What's New
Version 4.0.4:
Ability to update the latest database.
Updated and fixed database.
Fixed local database not saved properly.
Updated Cloud engine.
Requirements
Intel, Mac OS X 10.6 or later
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Something strange I noticed is how in the previous version my OpenGL 2.1 scores were incredibly low but with the latest release (3.32) I'm getting close to 400fps - I am wondering whether the GLviewer has been optimised thus when it is properly optimised for the Apple OpenGL implementation the performance improves. My 2.1 score for the record went from 122 to 391 - something definitely must have changed - I've yet to test it on my iMac but I'm pretty certain that I'll see the same sorts of results.
great but I wish there was more demanding geometry/normal/parallax/Cg shader stuff in it for the benchmark. It's hard to see the benefits of my Quadro FX 5600 with a cube. Throw a few models in - a million-poly spec and normal mapped ZBrush model or something.
I had hoped to use this to bench Leopard vs Tiger on a less than supported machine. G4 450mhz, Radeon 7000, 512MB of RAM. Leopard was surprisingly responsive on it, and OpenGL Extensions Viewer ran fine, benching up to 1.4 and pegging it around 73-74fps on each. In 10.4.10...it crashed. Every time. So there's something buggy in this release, because I could not bench it on the old, supported OS, but I could on the new, unsupported (on that machine) OS. Strange.
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OpenGL Extensions Viewer provides info about your OpenGL accelerator. Many OpenGL extensions, as well as extensions to related APIs like GLU, GLX, and WGL, have been defined by vendors and groups of vendors. The extension registry is maintained by SGI and contains specifications for all known extensions, written as modifications to the appropriate specification documents.
The registry also defines naming conventions, guidelines for creating new extensions and writing suitable extension specifications, and other related documentation.
This program displays the vendor name, the version implemented, the renderer name and the extensions of the current OpenGL 3D accelerator.
If you have an Internet connection, you can retrieve from SGI the extensions specifications that explain the available extensions.
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So this is more useful for Linux/Windows users... *sigh*
C'mon, Apple!
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This link worked well, after some searching:
ftp://ftp2.realtech-vr.com/realtechv/pub/glview317.dmg
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BEIGE reviewed on 11 Feb 2009
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Ayub reviewed on 06 Jun 2008
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mitch_de reviewed on 12 Feb 2008
Also great for OpenGL Benches (Test Tab), running it an native+higher resolutions above 1024x768.
Xbench OpenGL : forget it.
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DemoRay reviewed on 24 Jan 2008
Provides everything you ever wanted to know about your Mac's graphic capabilities... and much more.
It runs great on my Tiger 10.4.11.
A bargain at twice the price.
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launches and quits with this error in the system.log
09.01.10 17:36:59 OpenGL Extensions Viewer[19987] Unable to load nib file: MainMenu, exiting
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fix required, please