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BlitzMax is the next generation game programming language from Blitz Research. BlitzMax retains the BASIC roots of Blitz3D and BlitzPlus, but adds a ton of cool new features and abilities.

BlitzMax is BASIC... but with a few twists, including:

  • Function pointers
  • Fully dynamic arrays
  • Inheritance and polymorphism
  • 'By reference' function parameters
  • Byte, Short, Int, Long, Float and Double numeric data types
  • Array and string slicing
  • Flexible 'collection' system for dealing with linked lists etc
  • Low level pointer handling
  • UTF16 strings
  • The ability to more...

What's New

Version 1.3: Release notes were unavailable when this listing was updated.

Requirements

  • Mac OS X 10.3.9 or later, Project Builder or X-Code developer tools installed.

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Current Version (1.x)
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Details

Downloads 3,264
Version Downloads 1,221
License Demo
Date 25 Jan 2009
Platform OS X / PPC 32 / Intel 32
Price $80.00
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