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dim3
dim3 3.0
Your rating: Now say why...

0

Create your own 3D game.   Free
Add to my Watch List
Email me when discounted
  • Download Now
    36.4 MB
  • Visit Developer's Site
    Klink! Software
dim3 (was dimension3) is a 3D action "game without content." This engine is aimed directly at mod makers and anybody interesting in creating their own 3D game. These people have done wonderful things with other engines, but they are extending an engine that was basically designed for a single game. Dim3 is the opposite ... an engine designed for all games!

The download includes Engine, Map Editor, Animator, Network Server, and Sample Demo Project.
What's New
Version 3.0:

Editor

  • editor texture scale is now UV per 1000 map units (might need to reset main editor scale if it was changed)
  • fixed a bug where UV coords would duplicate y's into the x's
  • added per-polygon normal recalc
  • speed up select more, allows more selected items at once
Engine
  • more internal structure updates
  • fixed dome and panaromic skies vertex errors
  • tangents and normals weren't be calculated properly for models with x/z rotations
  • can now turn model texture animation on/off through scripts
  • started some updates to shadow, especially when connected to multiple lights and moving between lights
Scripting
  • all event calls now thrown an exception if called within the constructor
  • event.callHeldWeapon and event.callSpawnWeapon didn't check parameter counts
  • Point/Angle/Vector/Color constructor now has a single parameter variant that will create it from another object
  • these APIs have a new modernized version: obj.size.growOverTimeChangeSize(percent,pnt,msec);
obj.size.growOverTimeChangeOffset(percent,toOffsetX,toOffsetZ,toOffsetY,msec); obj.motionVector.walkToPosition(x,z,y); obj.motionVector.shoveDirect(x,z,y);
  • fixed a bug in map.object.moveTo() while modernized
  • all boneTag -> boneName when modernized was broken
  • added model.fill.startAnimation(textureIndex,forward);
  • added model.fill.stopAnimation(textureIndex);
  • Version 3.0:

    Editor

    • editor texture scale is now UV per 1000 map units (might need to reset main editor scale if it was changed)
    • fixed a bug where UV coords would duplicate y's into the x's
    • added per-polygon normal recalc
    • speed up select more, allows more selected items at once
    Engine
    • more internal structure updates more...
    Requirements
    • Intel
    • Mac OS X 10.3.9 or later
    • QuickTime 6.4 or later
    • 32 MB OpenGL Video Card or better







    • Revolution Med...
      +2
      Free
      Cross-platform development ...

    • Unity
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      Free
      High-end game development app.

    • GameSalad
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      Free
      Develop iOS games without ...
    dim3 User Discussion (Write a Review)
    ver. 3.x:
    Your rating: Now say why...
    Overall:
    (7)

    sort: smiles | time
    burypromote

    +10
    $ir M. commented on 01 Mar 2011
    This listing is really outdated. The above download link is dead, and I expected the software to be moribund as well - but probing around I found it's still very much in active development; version 3.3b19 can be found at www.klinksoftware.com/download/
    [Version 2.2]


    burypromote

    ccccc commented on 09 Oct 2007
    Actually, theres TO MUCH help.
    idevgames.com/dim3=people replying to your problems within a few hours
    #DIM3 IRC channle=instant reply
    [Version 2.2]


    burypromote

    ccccc commented on 09 Oct 2007
    What the heck?? Just because your to lazy to learn to use it doesn't mean it's bad.
    What, did you think making a game would be easy?!


    Truthfully, dim3 has a large community that will probably reply to your posts on a forum within a few hours. And theres an IRC channel, what more do you want?

    What, are you trying to use it on windows or something?
    [Version 2.2]


    burypromote


    ccccc reviewed on 09 Oct 2007
    Dim3 is an awesome game engine.
    It's free, really good, open source, and the Brian will add most anything you ask for as long as it's reasonable to the game engine.

    It could use some better lighting, and a faster (dev wise) editor is being made.

    Overall, it's a good game engine, with a good community that will answer all your questions, and it's free!
    [Version 2.2]


    burypromote


    Anonymous reviewed on 29 Sep 2004
    I was very interested in Dim3 when I read about it and the guy has done a lot of work to get this package together and that is to be applauded.

    I think some things will come as Dim3 matures over time such as it's skeleton editor is so clunky it almost unusable. Currently you can't seem to click and drag bones and move them with the mouse. I tried every possible button and key and mouse button combo (I've got a 4 button mouse) to get this to work but it seems you have to enter bones numerically and although skeletons can be set up as a logical heirarchy Dim3 does not display them heirarchically which is so annoying. (Drag and drop support to change bone's parent a la Lightwave's scene editor would be ideal)

    2ndly when you open a model in the Animation/Skeleton editor it is given a default surface which renders as completely matte so all you can see in shaded view is a sillouhette of your character. Basic support for Open GL polygon shaded views is an absolute must!

    I believe it displays correctly when the character has a UV map and associated image but it is still infurating.

    Although I did work in the games industry for a while, I don't know if Dim3's map and environment editor is part of a set of 'norms' for 3d games. It doesn't seem quite right to me that terrain or other environments are created, edited and displayed as a set of individual unjoined polygons. This makes map editing and environment creation an enormous chore. It desperately needs to be able to import environments made in other software (like Lightwave which has excellent polygonal modelling facilities)

    All in all these critiscims are not meant to be disparaging but constuctive. Dim3 shows excellent promise and I would just like to see Dim3 be a little easier to use. The author said recently he is prioritising network play as the next feature, but really that could come later. If can get the skeleton maker right and ability to import an LWO as a map/environment then he has already got a winner on his hands.
    [Version 1.0fc3]

    1 Reply

    burypromote

    Anonymous commented on 04 Oct 2004
    Thanks for the comments. Mouse dragging of bones in animator is in the next version. Animator is supposed to only support UV mapped models, but it allows flat shading as a temporary measure, this is something else that will be changed in the next version.

    Maps are composed of un-connected polygons, but the top three buttons in the toolbar change how you work with those polygons. One button causes all the polygons to be connected at the vertex, where dragging one polygon vertex drags all others connected to it. The other two options are free movement and "snap" movement where vertexes snap together. This should give you the best of both worlds.

    The next version of editor will include tooltips to help make this more obvious.

    Come on over to the www.idevgames.com dim3 forum and make sure to note any additional features you'd like as I'm always looking to improve dim3.
    burypromote


    Anonymous reviewed on 23 Sep 2004
    This app is great! i love it even though im a newb to game development...:(. To the review that gave it a 1 star...ur screwed up. The game maps already on Dim3 are demos of what the program can do. Its up to u to create ur own graphics, and game...

    try it again and this time, be patient
    [Version 1.0fc3]


    burypromote


    Anonymous reviewed on 21 Sep 2004
    I've tried Dim3 out before, and now it's really becoming great! A free! 3d game making tool which is rather easy to use! The only bad thing is the lack of documentation, but you can always ask questions at the iDevgames.com board. Someday, I will make a game with this engine… Just you wait ;)
    [Version 1.0fc3]


    burypromote


    Anonymous reviewed on 21 Sep 2004
    I am the Editor of iDevGames.com, a site devoted to making Mac games. I have followed the progress of Dim3 for a very long time. First, Dim3 is "free." Big deal? I think so since products like this take many man years to create and are usually commercial when released on platforms like Windows. IMHO, Dim3 brings the ability of making a 3D game within the reach of many people. That said, creating any game that will be worth playing is still going to require skill, motivation and creativity. It is true that documentation and tutorials is lacking at the moment, but remember, the developer is a "lone-wolf" and most likely spent 95% of his time on coding. If you need help, you can find it in the forum at iDevGames.com. If you find dim3 not to your liking, spend some money on Torque, try to figure out Blender, or learn OpenGL.
    [Version 1.0fc3]


    burypromote


    Anonymous reviewed on 21 Sep 2004
    real great gameengine - im developing since meanwhile years with
    concept : learnig by doing

    best:
    developer will help you out when you get in some troubles and you will get advanced help - continousley development of the tools

    makin a game has never been so easy before, thats why i rate with overall 5

    >>ew
    [Version 1.0fc3]


    burypromote


    Anonymous reviewed on 21 Sep 2004
    i don't have time for this. there is no help and i can't figure out how to use the damn thing. it looks like all this program does is lets you make slight changes to already-made games. but i can't find any export commands or menu items that let you save what you have created, if you can figure out how to create anything at all. :(

    sorry. two thumbs down on this one.
    [Version 1.0fc3]

    3 Replies

    burypromote

    Anonymous commented on 21 Sep 2004
    Everything you see in the demo IS created outside the core, the demo is all custom scripts and data, so every bit of it is changable.

    I'm working on some further documentation. If you go to www.idevgames.com, and hit the forum, you can talk to people who are currently working with the product.

    There certainly is a learning curve, but *everything* you see in the demo (from the UI to all behaviors to all weapons, etc) is set in scripts. Hit the dim3 Data/Scripts folder and play around!
    burypromote

    Anonymous commented on 21 Sep 2004
    I don't think it's fair to rate something bad because you don't want to take the time to figure out how to use it...
    burypromote

    +2
    IDK replied on 05 Jan 2009
    Just because you think you can't take the time to learn how to use it doesn't mean you shouldn't complain about it.
    There are currently no troubleshooting comments. If you are experiencing a problem with this app, please post a comment.

    There are currently no ratings. Write a comment or review now.

    Downloads:14,772
    Version Downloads:65
    Type:Games : Gaming Tools & Utilities
    License:Free
    Date:01 Dec 2011
    Platform:Intel
    Price:Free0.00
    Overall (Version 3.x):
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    dim3 (was dimension3) is a 3D action "game without content." This engine is aimed directly at mod makers and anybody interesting in creating their own 3D game. These people have done wonderful things with other engines, but they are extending an engine that was basically designed for a single game. Dim3 is the opposite ... an engine designed for all games!

    The download includes Engine, Map Editor, Animator, Network Server, and Sample Demo Project.
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