OpenGLide for Mac is a shared library that emulates a3DFX-Voodoo-Graphics board. It allows you to run old 3DFX-Glide games onthe Mac by translating Glide calls to OpenGL.
OpenGLide for Mac is released under the Gnu Lesser Public License(http://www.gnu.org/licenses/lgpl.html).
- New rendering engine (more accurate than in 0.10.1). This allows better quality and fixes some rendering glitches such as the haze in Falcon 4.0 (which didn't show up in 0.10.1).
To get the higher quality rendering, you need a graphics card with at least 3 texture units, for example an ATI Radeon 7500. Smaller cards like NVidia GForce 2mx or ATI Rage 128 more...
- Mac OS X 9 or later