OpenMark is an OpenGL benchmark for Mac OS X.
OpenMark tests the raw speed of the video card drawing a variable (automatic or user-defined) number of triangles and generates a screenshot and a text report of the results.
What's New
Version 1.60: This is the REAL Universal Binary (thanks to radha) due to a bug translating the old project for the new xcode. I apologize for the problem.
Version 1.50 is now a Universal Binary, for PPC and Intel platforms
Requirements
PPC / Intel, Mac OS X 10.4 or later, G4 / Intel 400MHz or above, GeForce 2 / Radeon 32DDR
Hi,
low triangle values are not interersted.
The may thing is how much tringles you got lat last (9 FPS).
Or the result value (8500 1500, yours maybe 6000)
Dont look at the startup window FPS - to small , to less triangles.
Real Results interesting you, you will gett by running the "Run Benchmark" (MenĂ¼ Openmark).
The Openmark counts with thr "Run Benchmark" how many triangles can be computed by the GPU/VRAM Speed until 9.0 FPS is reached - in fullscreen.
[Version 1.50]
Anonymousreviewed on 27 Jan 2005
Loads up ok and can use the scrollwheel to change the interactice sphere test fine.
But run benchmark and Boom. The Application OpenMark has Unexpectedly quit.
oh well.
Interesting app. Would be nice to offer some tests that are no so CPU bound as well like some of those ATI demos and screen savers which eat virtually no CPU.
10.3.7/1 Ghz G4/Radeon 8500
[Version 1.30]
Anonymousreviewed on 27 Jan 2005
ATI Radeon 8500 Mac Edition (64 MB)
Power Mac G4 466 (AGP 4x, I think)
Seems good but a bit useless without some 'official' results to compare to. Hopefully the X800XT I ordered will give much better results that I can compare to.
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OpenMark is an OpenGL benchmark for Mac OS X.
OpenMark tests the raw speed of the video card drawing a variable (automatic or user-defined) number of triangles and generates a screenshot and a text report of the results.
+2
Nicolas Goles reviewed on 08 Aug 2007
benchmark final score: 8128
Power Mac G5, dual proc 1.8 ghz
1.3 gb ram
Ati radeon 9700 pro AGP 8X card.
At first run , the app would Quite unexpectedly when I tried to benchmark. rebooted and working fine now.
surface 1680x1050 32bpp
Score -> 11290
FPS 582.0 1152 triangles
FPS 205.0 332928 triangles
FPS 100.0 839808 triangles
FPS 50.0 1843200 triangles
FPS 20.0 5018112 triangles
FPS 10.0 10839168 triangles
+9
Pietro Cristofoli reviewed on 24 Feb 2006
+2
1.5GB RAM
GeForce 6800 GT DLL
23" Cinema Display
1920x1200 32bpp
FPS 1397.0 1152 triangles
FPS 100.0 968832 triangles
FPS 79.0 1254528 triangles
+69
low triangle values are not interersted.
The may thing is how much tringles you got lat last (9 FPS).
Or the result value (8500 1500, yours maybe 6000)
+69
mitch_de reviewed on 24 Feb 2006
Dont look at the startup window FPS - to small , to less triangles.
Real Results interesting you, you will gett by running the "Run Benchmark" (MenĂ¼ Openmark).
The Openmark counts with thr "Run Benchmark" how many triangles can be computed by the GPU/VRAM Speed until 9.0 FPS is reached - in fullscreen.
Anonymous reviewed on 27 Jan 2005
But run benchmark and Boom. The Application OpenMark has Unexpectedly quit.
oh well.
Interesting app. Would be nice to offer some tests that are no so CPU bound as well like some of those ATI demos and screen savers which eat virtually no CPU.
10.3.7/1 Ghz G4/Radeon 8500
Anonymous reviewed on 27 Jan 2005
Power Mac G4 466 (AGP 4x, I think)
FPS 680.0 1152 triangles
FPS 196.0 115200 triangles
FPS 94.0 259200 triangles
FPS 49.0 508032 triangles
FPS 25.0 1036800 triangles
FPS 16.0 1663488 triangles
Seems good but a bit useless without some 'official' results to compare to. Hopefully the X800XT I ordered will give much better results that I can compare to.
Anonymous reviewed on 27 Jan 2005
1152 triangles = 523 FPS
115200 triangles = 42 FPS
whatever that means :)