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Create 3D objects from images taken with any digital camera. No modelling knowledge required. No tripod or extra hardware needed.

This easy to use, state of the art application takes 3D modelling to the next logical step. iModeller 3D provides an intuitive user interface, seamless integration to third party 3D software and great documentation. iModeller3D Professional Edition allows the user to create 3D models and textures at any resolution, great for rendering, animation and Web 3D purposes.

3D Export Formats: The 3D models created with iModeller3D Professional Edition can be exported to UZR, 3DS, C4D, VRML, STL, OBJ and more...

What's New

Version 2.6:
  • Magnifier:You can now place calibration markers in a more convenient way by using the magnifier window. Itautomatically zooms into the part of the image you are working on.
  • Improved texture atlas generation.The quality of the automatic texture atlas generation has been improved.You now get less single triangles not connected to any other part of the texture.
  • Improved marker point more...

Requirements

Mac OS X 10.2 or later

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iModeller 3D Pro User Discussion

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Anonymous Member IconReview
Anonymous
+0

iModeller used to UZR3d, Its is an amazing 3d Mapper that makes models from photos plain and simple. The value is that you don't need a mechanical armed point locator to map out your real world objects. It saves time and money. Perhaps the name is a little misleading, if you think your going to push pull or subdivide something from primitives- your not. It does the modelling for you. If you want to tweak the results in Maya, or Lightwave go ahead. I wish people would just read the Overview, or really use the products before posting, instead of telling us their life history or opinions based on how the website looks. -duh

Reply0 replies
Version 2.6
Anonymous Member IconReview
Anonymous
+0

This really does look like a junky freeware app that doesn't do much of anything. The gallery on it's website is full of pictures that are rendered using 3D Studio Max. There is nothing that I see that this application can do that Blender cannot. Blender is a free open source application that has been making it's way into competing with high end software packages, such as 3D Studio Max and Alias Wavefront's Maya Complete / Unlimited, that cost thousands of dollars. Blender has it's own renderer and also uses Yafray for rendering too, which is also a free open source application. My choice, as 3D Computer Animation major, and personally using good judgement on budget, I choose the free application that can do much more and even has a nicer user interface. For those who are unable to run a search or having trouble finding this better alternative, visit www.blender3d.org.

Reply1 reply
Version 2.5
Anonymous Member Icon
Anonymous
+0

iModeller used to UZR3d, Its is an amazing 3d Mapper that makes models from photos plain and simple. The value is that you don't need a mechanical armed point locator to map out your real world objects. It saves time and money. Perhaps the name is a little misleading, if you think your going to push pull or subdivide something from primitives- your not. It does the modelling for you. If you want to tweak the results in Maya, or Lightwave go ahead. I wish people would just read the Overview, or really use the products before posting, instead of telling us their life history or opinions based on how the website looks. -duh

Anonymous Member IconReview
Anonymous
+0

this is lame, it looks like freeware, and bad freeware at that.

Reply1 reply
Version 2.5
Anonymous Member Icon
Anonymous
+0

What in a price of $499 makes a software look like freeware?

You might be referring to the impression the website www.vri.ca gives. See the site www.imodeller.com

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Details

Downloads 6,238
Version Downloads 3,953
License Demo
Date 27 Sep 2005
Platform OS X / PPC 32
Price $499.00
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