He's fast but has no legs… He's strong but has no arms… Say hello to… Rayman!
Rayman one of computer-gaming's best-loved characters is coming to the Mac for the very first time. He's stepping up to the big time with his biggest and best adventure yet - Hoodlum Havoc and a whole range of new weapons and powers.
Dive into Rayman's bizarre fantasy universe and unleash wicked powers against the Hoodlum Army in this combat-crazy platform adventure!
What's New
Version 1.0.3: Release notes were unavailable when this listing was updated.
There's only a version 1.0.3 demo but no 1.0.3 update? :P
Definitely a fun game for every kid at heart, my little brother and nephew love playing this for hours together (taking turns) and they definitely don't mind waiting for me to reinstall it every time they visit! lol PEACE.
Great game is all I can say. I have no idea why others hate it. Yes, keyboard arrangement can be a little weird, and it's fixed on the demo, but it shouldn't take more than a few minutes to get used to it. In fact after playing it for a bit, you'll see that it actually makes sense. The gameplay reminds me a lot of Beyond Good And Evil, which is a good thing, since no one seems to be bringing that title to the Mac. All in one, one great game. Too bad others don't think the same. It's one of the few game titles within these couple of years that actually make me want to buy it. And at the special price now, I don't see why not.
A word of advice: don't try this on anything less than a 1GHz G4 and Radeon 9000.
The demo download link is FUBARed. Get it from here: http://www.feral.co.uk/downloads/rayman3/RaymanDemo.sit
After downloading this program, it bombs during the install, with an error that occurs when the program tries to complete installing the DATA.HST file. Quite frustrating as I was really interested in playing the demo.
I would re-download the installer as it sounds like you have a damaged download.
If you still have problems email the support team.
-
Feral Support
Anonymousreviewed on 05 Mar 2004
This seems like a very bare-bones demo. None of the usual options (controls, display, etc), and no directions. It just kind of dumps you into this bizarre world created for consols. After learning a bit of how to move and what drugs the creators must have been on to make this, Rayman is a bit of fun. I'm not sure if I'd buy it but I'm glad it's what it is instead of another game about war.
The game runs poorly on a 500mhz G4 but nicely on a 1.3 ghz G4.
Also one other thing I noticed, it looks beautiful in OS 9, wheres in 10, it runs at a lower resolution and bit depth..like 16 or 8 or something.
[Version 1.0.1]
Anonymousreviewed on 21 Jan 2004
Big download turns into a big bore. This is a seriously unfun game. Just like the last reviewer wrote, a big part of that comes from the controls, which could only have been thought up by someone with three hands (or no mouse). Add to that the way the camera still twists and turns out of your control and it is barely playable.
[Version 1.0]
Anonymousreviewed on 20 Jan 2004
This is a pretty full fledged demo, with plenty of opportunities to get a feel for the game. The graphics are top notched for a platformer and the sound is good, though a bit low quality for my tastes. My biggest gripe is that a) the default controls are awful (since when is the "c" button a good default for jump and I can't remember the last time I actually used arrow keys for movement) and b) you can't change them. That immediately makes it a lot less fun to play, so much so that that would be the deciding factor for me in buying the game.
[Version 1.0]
2 Replies
Anonymouscommented on 20 Jan 2004
The readme with the demo says the full game has fully customizable keys, so if that's what's holding you back, go ahead and buy this!
Anonymouscommented on 17 Feb 2004
The problem is that if the person finds the default controls unusable and can't change them, they won't play the demo, hence won't develop an appreciation for it and want to buy the game. It defeats the purpose of even having a demo in other words. Same goes for limiting the video modes. How am I supposed to be impressed at 640x480? Or does the full game run at that resolution?
There have been other demos with preset controls, but they were generally more sensible. These ones seemed ad hoc, the type you usually see early in the development cycle. Definitely not a good move offering the demo in this poor state. Generally speaking, a demo should be culled from the final polished game, not some random nightly build. First impressions are everything in this business.
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Rayman 3 ... A new hero is coming to the Mac…
He's fast but has no legs… He's strong but has no arms… Say hello to… Rayman!
Rayman one of computer-gaming's best-loved characters is coming to the Mac for the very first time. He's stepping up to the big time with his biggest and best adventure yet - Hoodlum Havoc and a whole range of new weapons and powers.
Dive into Rayman's bizarre fantasy universe and unleash wicked powers against the Hoodlum Army in this combat-crazy platform adventure!
+169
Definitely a fun game for every kid at heart, my little brother and nephew love playing this for hours together (taking turns) and they definitely don't mind waiting for me to reinstall it every time they visit! lol PEACE.
+1
Bad Cyborg reviewed on 29 Apr 2006
A word of advice: don't try this on anything less than a 1GHz G4 and Radeon 9000.
The demo download link is FUBARed. Get it from here: http://www.feral.co.uk/downloads/rayman3/RaymanDemo.sit
+3
If you still have problems email the support team.
-
Feral Support
Anonymous reviewed on 05 Mar 2004
The game runs poorly on a 500mhz G4 but nicely on a 1.3 ghz G4.
Also one other thing I noticed, it looks beautiful in OS 9, wheres in 10, it runs at a lower resolution and bit depth..like 16 or 8 or something.
Anonymous reviewed on 21 Jan 2004
Anonymous reviewed on 20 Jan 2004
There have been other demos with preset controls, but they were generally more sensible. These ones seemed ad hoc, the type you usually see early in the development cycle. Definitely not a good move offering the demo in this poor state. Generally speaking, a demo should be culled from the final polished game, not some random nightly build. First impressions are everything in this business.